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The Witcher 2 combat
Combat is an inseparable part of a Witcher's profession, so you will have many chances to perfect your fighting abilities in-game.
Drawing a weapon[edit | edit source]
Casting signs[edit | edit source]
To cast signs, first the desired sign must be selected from the quick menu, which is activated with . Then use to cast.
Ranged weapons[edit | edit source]
Movement[edit | edit source]
Movement in combat is not drastically different from regular movement. You can move Geralt using the , , , and keys. You rotate the camera using the mouse so as to have the best view of in-game events.
Rolling[edit | edit source]
Rolling is an important maneuver, as it helps to quickly avoid blows or increase or decrease the distance to an enemy. Rolling forward is done by pressing the . Pressing an appropriate movement key (, , , and ) twice will result in a roll in the selected direction.
Melee[edit | edit source]
Steel and Silver swords, typical weapons of the witchers, are available in-game. Steel swords are more effective when fighting sentient races, while silver ones are used against monsters. It may turn out that you'll have to use an improvised weapon - a pick or an axe - and in rare circumstances even your fists.
Fistfights are a timed-event type minigame in addition to dice poker and arm wrestling. Although some fistfights are quest related and cannot be avoided, they are not to be confused with actual combat.