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The Path of Warriors

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Secondary quest
"The Path of Warriors"
Tw3 the path of warriors.jpg
Details
Type
Secondary quest
Suggested level
16
Location(s)
Urialla Harbor
Mount Aardeklove
An Skellig
Region(s)
Skellige
Source
Skellige women in Urialla Harbor or Gunnar
Reward
100 XP earned based on the Story and Swords! difficulty level
Diagram: Assault gauntlets
Mag Deira cuirass
5x Sewant mushrooms
2x Hardened leather

The Path of Warriors is a secondary quest in The Witcher 3: Wild Hunt. The path leading to the top of the peak is guarded by sirens and harpies. The cave has a number of locations where Geralt can come up for air, and a fair bit of loot, but the largest intermediate cavern is guarded by two gargoyles. Killer whale is highly recommended for that swim through the cave.

Journal entry[edit | edit source]

During his stay in Skellige Geralt learned of something called the Path of Warriors. This was an obstacle-strewn route locals believed each self-respecting warrior must travel. Geralt knew if he managed to traverse the infamously-difficult Path he would earn respect and recognition throughout the isles.
The witcher overcame all the obstacles along the Path and made it to the end. From then on, even the proudest Skellige warriors would treat him with respect.

Walkthrough[edit | edit source]

  • Talk to the man who oversees the Path
  • Reach the start of the Path
  • Collect proof you made it to the top of the peak (50 XP earned based on the Story and Swords! difficulty level)
  • Descend down to the cave entrance
  • Travel through the tunnel and collect proof you made it to the end
  • Reach the end of the tunnel
  • Leave the caverns and talk to the man who oversees the Path (50 XP earned based on the Story and Swords! difficulty level)

Gallery[edit | edit source]