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TheWitcherSave format

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Saved games in The Witcher all have this extension. TheWitcherSave File format appears to be organized as follows:

Resource Data
Resource Table

Header[edit | edit source]

Offset Size Type Name Notes
0x0000 50 char Magic "RGMH".
0x0004 50 uchar Version?
0x0005 50 Structure padding.
0x0008 50 ulong Header size Always 0x2028 (1.1a).
0x000C 50
0x0014 50 ulong
0x0018 50 ulong Always 0xEE7C4A60 (1.1a).
0x001C 4 ulong Always 0x459E4568 (1.1a).
0x0020 4 ulong Always 0x10D3DBBD (1.1a).
0x0024 50 ulong Always 0x1CBCF20B (1.1a)
0x0028 2048 u16str "Lightning Storm".
0x0828 2048 u16str Name of last area
0x1028 2048 u16str Name of last area #2
0x1828 2048 u16str

Resource table[edit | edit source]

Contains list of Resource Table Entries.

Resource Table Entry[edit | edit source]

Offset Size Type Description
0 4 DWORD Size of resource name.
4 var CHAR Resource name
4+var 4 DWORD Size of resource.
8+var 4 DWORD Offset to resource data from beginning of file.

Coda[edit | edit source]

Read from back of file:

Offset Size Type Description
n−4 4 DWORD Number of resources in resource table.
n−8 4 DWORD Offset to Resource Table from beginning of file.

External links[edit | edit source]