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After silencing him, the door he's guarding will be locked, so climb the ridge to your right, and jump down to the other side of the door. You will trigger a mini-cutscene showing Sile and Loredo talking via a window. Proceed to observe the walking patterns of the guards in this area and take them out. Climb up the ladder nearest the window where Sile and Laredo were talking to listen in on their conversation.
 
After silencing him, the door he's guarding will be locked, so climb the ridge to your right, and jump down to the other side of the door. You will trigger a mini-cutscene showing Sile and Loredo talking via a window. Proceed to observe the walking patterns of the guards in this area and take them out. Climb up the ladder nearest the window where Sile and Laredo were talking to listen in on their conversation.
   
After hearing the conversation, you can explore the area for loot, which probably consist of a couple chests of orens, timber, and diamond/Amtrhest dust.
+
After hearing the conversation, you can explore the area for loot, which probably consist of a couple chests of orens, timber, and diamond/Amtrhest dust.
   
after scouring the area, the 7th guard, or the guard at the end will pace back and forth guarding a door, you could rush and try and open and close the door before he turns, or as he is walking to the left, run to the right of the wall and jump over it. here you will get even more loot, including the trap component and determining on the diffculty setting some rare armor. After that, climp the ladder and jump down to the front of the manor. {{stub}}
+
After scouring the area, the 7th guard, or the guard at the end will pace back and forth guarding a door, you could rush and try and open and close the door before he turns, or as he is walking to the left, run to the right of the wall and jump over it. here you will get even more loot, including the trap component and determining on the diffculty setting some rare armor. After that, climp the ladder and jump down to the front of the manor. {{stub}}
 
[[Category:The Witcher 2 quests]]
 
[[Category:The Witcher 2 quests]]
 
[[Category:The Witcher 2 Chapter I]]
 
[[Category:The Witcher 2 Chapter I]]

Revision as of 01:54, 1 June 2011

Indecent Proposal is a quest in The Witcher 2: Assassins of Kings.

The sidequest starts automatically the moment you talk to Roche, and haven't killed the Kayren yet. A merchant will interrupt your conversation and mention that there's a component to a Kayren Trap hidden in the back. This will prompt Roche to distract the first guard to allow Geralt in.

The 2nd guard will walk back and forth. Geralt can easily sneak by him by using the boulder to the right of the guard. It's advisable to sneak behind the guard and knock him out so he doesn't catch you on your return.

The 3rd guard is around the corner, and will move away from Geralt and proceed to take a piss.

Note: Be careful of the bucket next to the wall around the corner. If you go too quickly, you will tip if over and sound the guards. Avoid the bucket and knock out the guard as he is distracted.

After silencing him, the door he's guarding will be locked, so climb the ridge to your right, and jump down to the other side of the door. You will trigger a mini-cutscene showing Sile and Loredo talking via a window. Proceed to observe the walking patterns of the guards in this area and take them out. Climb up the ladder nearest the window where Sile and Laredo were talking to listen in on their conversation.

After hearing the conversation, you can explore the area for loot, which probably consist of a couple chests of orens, timber, and diamond/Amtrhest dust.

After scouring the area, the 7th guard, or the guard at the end will pace back and forth guarding a door, you could rush and try and open and close the door before he turns, or as he is walking to the left, run to the right of the wall and jump over it. here you will get even more loot, including the trap component and determining on the diffculty setting some rare armor. After that, climp the ladder and jump down to the front of the manor.

Substances Graveir bone
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