Witcher Wiki
Register
Witcher contract
"Contract: Woodland Beast"
Tw3-woodland-beast
Details
Type
Witcher contract
Suggested level
6
Location(s)
Border Post
Bandit camp northwest of the Inn at the Crossroads
Region(s)
Velen
Source
Notice board near the Border Post
Reward
?? XP earned based on the Story and Swords! difficulty level / ?? crown(s)
If Geralt leaves the Scoia'tael be:

Contract: Woodland Beast is one of the contracts in The Witcher 3.

Let the following be known far and wide!
There's some monster in the woods outside Novigrad doing great damage to our war effort. Anyone who tracks it down and kills it will not only fulfill a patriotic duty and bring the inevitable victory of the united northern forces under the leadership of our brave King Radovid one step closer, but will also get a sizable coin reward as recompense for his trouble.
Together, onward, to victory!
-Captain Felix Grubb.
[addendum]Note! The reward has not yet been claimed.
[addendum]Attention! If the monster is not killed by the end of the present month, taxes for the entire region will be raised by one-fifth.

Journal entry[ | ]

Monsters, like men, each have their own individual tastes and preferences. According to legend, dragons like to savor the delicate notes of virgins, while ghouls delight in the powerful flavors of rotting flesh. In teh woods outside Novigrad, meanwhile, a beast had cropped up with a predeliction for Redanian transport wagons. Not surprisingly, the captain of the nearby guardpost did not appreciate this culinary choice and put out a bounty on the monster's head.

If Geralt betrays the Scoia'tael after telling them he'd keep their secret:

It turned out the woods did not hide a "shaggy fuck-knows-what," as the captain of the guard put it, but a band of Scoia'tael. They were the ones attacking the transports. Geralt promised not to betray their secret, but in the end he changed his mind. You might say, dear reader, that he acted dishonorable, and you'd probably be right - but those Scoia'tael were no innocents themselves.

If Geralt kills the Scoia'tael:

It turned out the woods did not hide a "shaggy fuck-knows-what," as the captain of the guard put it, but a band of Scoia'tael. They were the ones attacking the transports. Though the witcher codex would recommend charting a neutral course in such a situation, Geralt sailed according to his own moral compass. His needle pointed decidedly towards the elves' much-deserved death.

If Geralt leaves the Scoia'tael be:

It turned out the woods did not hide a "shaggy fuck-knows-what," as the captain of the guard put it, but a band of Scoia'tael. They were the ones attacking the transports. The witcher codex would recommend charting a neutral course in such a situation - and Geralt, feeling the pain of the elves' lot in his very marrow, duly followed that recommendation.

Characters[ | ]

Walkthrough[ | ]

  • Talk to the commander of the guardpost by the bridge to Novigrad
  • Examine the site where the transport was attacked using your Witcher Senses
  • Follow the tracks using your Witcher Senses
  • Return to the guardpost captain for your reward

Notes[ | ]

  • If you find the forest camp before starting the quest, Vernossiel and her group won't be there and instead the camp will be inhabited by regular bandits.
    • There is an occasional bug that can happen in such case. If you loot the forest camp before the quest, after you start it and finish talking to Vernossiel peacefully, you won't be able to loot it again. This may prevent you from getting back your swords, since the wooden box that should contain the swords will be already looted. You'd need to reload a previous save to avoid it.
  • After you finish the quest, Vernossiel and her squad will leave the camp (either on their own or apparently ambushed by Redanians depending on the outcome).

Video[ | ]