Witcher 3 Class Hierarchy

This is a dump of all classes in the game, sorted by their hierarchy. Click on expand for the full hierarchy.

CCameraDirector

 * CR4CameraDirector

CCreateEntityHelper

 * CR4CreateEntityHelper
 * W3MeteorProjectile_CreateMarkerEntityHelper
 * W3TrapProjectileArea_CreateEntityHelper

CDamageData

 * W3DamageAction
 * W3Action_Attack

CFocusModeCombatCamera_CurveDamp_MC

 * CFocusModeCombatCamera_CurveDamp_Rot_MC

CGameplayEntityParam

 * CBloodTrailEffect
 * CFocusSoundParam
 * CMonsterParam

CHud

 * CR4Hud
 * CR4ScriptedHud

CHudEvent

 * CNotifyBossIndicatorShownEvent
 * CNotifyInputContextChangedEvent
 * CNotifyPlayerDismountedBoatEvent
 * CNotifyPlayerEnteredInteriorEvent
 * CNotifyPlayerExitedInteriorEvent
 * CNotifyPlayerMountedBoatEvent
 * COnGasAreaEvent
 * COnManageHudTimeOutEvent
 * COnQuestTrackingStartedEvent
 * COnSetCoatOfArmsEvent
 * COnTrackedQuestObjectiveHighlightedEvent

CInterestPoint

 * CScriptedInterestPoint

CJournalManager

 * CWitcherJournalManager

CMenu

 * CR4Menu
 * CR4JournalBaseMenu
 * CR4MenuBase
 * CR4AutosaveWarningMenu
 * CR4BlacksmithMenu
 * CR4CharacterMenu
 * CR4CharacterPerksMenu
 * CR4CharacterSkillsMenu
 * CR4CommonIngameMenu
 * CR4CommonMainMenu
 * CR4CommonMainMenuEp1
 * CR4CommonMenu
 * CR4DeathScreenMenu
 * CR4EnchantingMenu
 * CR4GwintBaseMenu
 * CR4DeckBuilderMenu
 * CR4GwintGameMenu
 * CR4GwintMenu
 * CR4InformationPopupMenu
 * CR4IngameMenu
 * CR4InventoryMenu
 * CR4JournalMenu
 * CR4ListBaseMenu
 * CR4AlchemyMenu
 * CR4CraftingMenu
 * CR4GlossaryBestiaryMenu
 * CR4GlossaryCharacterMenu
 * CR4GlossaryEncyclopediaMenu
 * CR4GlossaryMenu
 * CR4GlossaryPlacesMenu
 * CR4GlossaryStorybookMenu
 * CR4GlossaryTutorialsMenu
 * CR4JournalQuestMenu
 * CR4JournalMonsterHuntingMenu
 * CR4JournalTreasureHuntingMenu
 * CR4LoadingMenu
 * CR4MainCreditsMenu
 * CR4MainDbgStartQuestMenu
 * CR4MainGammaMenu
 * CR4MapMenu
 * CR4MeditationClockMenu
 * CR4MeditationMenu
 * CR4NoticeBoardMenu
 * CR4OverlayMenu
 * CR4MenuItemSelect
 * CR4MenuPopup
 * CR4PosterMenu
 * CR4PreparationMainMenu
 * CR4PreparationMenu
 * CR4PreparationMutagensMenu
 * CR4PreparationOilsMenu
 * CR4PreparationPotionsAndBombsMenu
 * CR4RecapMoviesMenu
 * CR4StartScreenMenu
 * CR4EndScreenMenu
 * CR4StartScreenMenuEP1
 * CR4StartupMoviesMenu
 * CR4TestMenu
 * CR4UIRescaleMenu
 * CR4QuestListMenu
 * CR4RyanAlchemyMenu

CMoveSCScriptedCondition

 * CMoveSCIsSmallCreature
 * CMoveSCPlayerIsRunning
 * CMoveSCPlayerIsStrafing

CPlayerInput

 * W3PlayerTutorialInput

CPopup

 * CR4Popup
 * CR4PopupBase
 * CR4ItemSelectionPopup
 * CR4LootPopup
 * CR4MessagePopup
 * CR4OverlayPopup
 * CR4TutorialPopup
 * CR4Test2Popup
 * CR4TestPopup

CQCActorScriptedCondition

 * W3QuestCond_ActorRotationToNode
 * W3QuestCond_ActorSpeed
 * W3QuestCond_BaseStat
 * W3QuestCond_HasModifier
 * W3QuestCond_HasWeaponDrawn
 * W3QuestCond_Health
 * W3QuestCond_HorsePanic
 * W3QuestCond_IsFalling
 * W3QuestCond_IsInState
 * W3QuestCond_IsInVehicle
 * W3QuestCond_IsInWater
 * W3QuestCond_IsOnGround
 * W3QuestCond_IsTargetOf
 * W3QuestCond_NpcStance

CQuestScriptedCondition

 * W3QuestCond_A_closerToTargetThan_B
 * W3QuestCond_ActorIsDespawned
 * W3QuestCond_BookHasBeenRead
 * W3QuestCond_BookHasBeenReadExt
 * W3QuestCond_CanSeePlayer
 * W3QuestCond_CheckBrazierPuzzleState
 * W3QuestCond_CheckLightState
 * W3QuestCond_Container
 * W3QuestCond_DialogChoiceCondition
 * W3QuestCond_DialogOrCutsceneFinished
 * W3QuestCond_EntityComponentEnabled
 * W3QuestCond_EntityComponentExists
 * W3QuestCond_GameplayFact
 * W3QuestCond_GlobalAttitude
 * W3QuestCond_HudTimeOut
 * W3QuestCond_IsEffectActive
 * W3QuestCond_IsGeraltShaved
 * W3QuestCond_IsItemEquipped
 * W3QuestCond_IsItemQuantityMet
 * W3QuestCond_IsItemUsed
 * W3QuestCond_ItemAmmo
 * W3QuestCond_ItemSelected
 * W3QuestCond_OilApplied
 * W3QuestCond_PlayerHasQuenActive
 * W3QuestCond_PlayerHead
 * W3QuestCond_PlayerInRunAnimation
 * W3QuestCond_PlayerIsOnBoat
 * W3QuestCond_PlayerLevel
 * W3QuestCond_PlayerSkillLevel
 * W3QuestCond_PlayerSkillPoints
 * W3QuestCond_PlayerState
 * W3QuestCond_ReplacerCondition
 * W3QuestCond_ReusableClueUsed
 * W3QuestCond_SelectedSign
 * W3QuestCond_SwitchState
 * W3QuestCond_TutorialIsInitialized
 * W3QuestCond_TutorialMessagesEnabled
 * W3QuestCond_TutorialWasSeen
 * W3QuestCond_UIAnyMenuOpened
 * W3QuestCond_UncoveredBoatFTPoint
 * W3QuestCond_UsedFocus
 * W3QuestCond_UsedMedallion
 * W3QuestCond_WasMeditating
 * W3QuestCond_WasNoticeboardVisited
 * W3QuestCond_World
 * W3QuestCond_chosenLanguage
 * W3QuestCond_gameDifficulty
 * W3QuestCond_playerKnowsRecipe
 * W3QuestCond_playerKnowsSchematics

CR4HudModuleBase

 * CR4HudModuleAnchors
 * CR4HudModuleAreaInfo
 * CR4HudModuleBoatHealth
 * CR4HudModuleBossFocus
 * CR4HudModuleBuffs
 * CR4HudModuleCompanion
 * CR4HudModuleConsole
 * CR4HudModuleControlsFeedback
 * CR4HudModuleCrosshair
 * CR4HudModuleDamagedItems
 * CR4HudModuleDeathScreen
 * CR4HudModuleDebugFastMenu
 * CR4HudModuleDebugText
 * CR4HudModuleDialog
 * CR4HudModuleEnemyFocus
 * CR4HudModuleHorsePanicBar
 * CR4HudModuleHorseStaminaBar
 * CR4HudModuleInteractions
 * CR4HudModuleItemInfo
 * CR4HudModuleJournalUpdate
 * CR4HudModuleLootPopup
 * CR4HudModuleMedallion
 * CR4HudModuleMessage
 * CR4HudModuleMinimap2
 * CR4HudModuleOneliners
 * CR4HudModuleOxygenBar
 * CR4HudModulePickedItemsInfo
 * CR4HudModuleQuests
 * CR4HudModuleRadialMenu
 * CR4HudModuleSignInfo
 * CR4HudModuleStatBars
 * CR4HudModuleSubtitles
 * CR4HudModuleTest
 * CR4HudModuleTimeLapse
 * CR4HudModuleTimeLeft
 * CR4HudModuleWatermark
 * CR4HudModuleWolfHead

CReactionScriptedCondition

 * CReactionRandomCondition

CRigidMeshComponent

 * CBoatBodyComponent
 * CScriptedDestroyableComponent
 * CBridgePiece
 * CFloePiece

CScriptedFlashObject

 * CScriptedFlashSprite

CSwarmLairEntity

 * CFlyingCrittersLairEntity
 * CFlyingCrittersLairEntityScript
 * CFlyingSwarmMasterLair
 * W3LessunClue

ConstDamper

 * AngleConstDamper

CurveDamper

 * AngleCurveDamper

DeltaDamper

 * AngleDeltaDamper

ICustomCameraBaseController

 * ICustomCameraPivotDistanceController
 * ICustomCameraScriptedPivotDistanceController
 * ARDebugCameraDist
 * ICustomCameraScriptedCurveSetPivotDistanceController
 * ICustomCameraPivotPositionController
 * CCustomCameraRopePPC
 * CCustomCameraBoatPPC
 * ICustomCameraScriptedPivotPositionController
 * CCameraPivotPositionControllerDrift
 * CCameraPivotPositionControllerJump
 * CCameraPivotPositionControllerExplorationInteraction
 * CCameraPivotPositionControllerKeepRelative
 * CCameraPivotPositionControllerSlide
 * ICustomCameraScriptedCurveSetPivotPositionController
 * ThrowingCamera
 * ICustomCameraPivotRotationController
 * ICustomCameraScriptedPivotRotationController
 * ARDebugCameraRot
 * CCameraRotationControllerDrift
 * CCameraRotationControllerInteraction
 * CCameraRotationControllerJump
 * ICustomCameraScriptedCurveSetPivotRotationController
 * W3MeditationCameraRotationController

ICustomCameraScriptedPositionController

 * ICustomCameraScriptedCurveSetPositionController

IGlobalEventScriptedListener

 * W3QuestCond_A_closerToTargetThan_B_Listener
 * W3QuestCond_ActorIsDespawned_Listener
 * W3QuestCond_ActorRotationToNode_Listener
 * W3QuestCond_BookHasBeenRead_Listener
 * W3QuestCond_BookHasBeenRead_Listener_Ext
 * W3QuestCond_CanSeePlayer_Listener
 * W3QuestCond_CheckLightState_Listener
 * W3QuestCond_Container_GlobalListener
 * W3QuestCond_EntityComponentEnabled_Listener
 * W3QuestCond_EntityComponentExists_Listener
 * W3QuestCond_GameplayFact_Listener
 * W3QuestCond_HudTimeOut_Listener
 * W3QuestCond_IsEffectActive_Listener
 * W3QuestCond_IsItemEquipped_Listener
 * W3QuestCond_IsItemQuantityMet_GlobalListener
 * W3QuestCond_IsItemUsed_Listener
 * W3QuestCond_IsTargetOf_Listener
 * W3QuestCond_ItemAmmo_AmmoListener
 * W3QuestCond_OilApplied_Listener
 * W3QuestCond_ReusableClueUsed_Listener
 * W3QuestCond_SelectedSign_Listener
 * W3QuestCond_SwitchState_Listener
 * W3QuestCond_UncoveredBoatFTPoint_Listener
 * W3QuestCond_WasMeditating_Listener
 * W3QuestCond_playerKnowsRecipe_Listener
 * W3QuestCond_playerKnowsSchematics_Listener

IInventoryScriptedListener

 * W3QuestCond_Container_InventoryListener
 * W3QuestCond_IsItemQuantityMet_InventoryListener
 * W3QuestCond_ItemAmmo_InventoryListener

IScriptable

 * CAIStorageHandler
 * CActionPointSelector
 * CCommunityActionPointSelector
 * CHorseParkingActionPointSelector
 * CSimpleActionPointSelector
 * CWanderActionPointSelector
 * CRainActionPointSelector
 * CEncounterDataManager
 * CNavigationReachabilityQueryInterface
 * CObject
 * AnimationTrajectoryPlayerScriptWrapper
 * CAIStorageAnimalData
 * CAIStorageHorseData
 * CAIStorageReactionData
 * CAIStorageRiderData
 * CActionMoveAnimationProxy
 * CActionPointManager
 * CAnimationManualSlotSyncInstance
 * CBaseAICombatStorage
 * CExtendedAICombatStorage
 * CHumanAICombatStorage
 * CBossAICombatStorage
 * CBaseGameplayEffect
 * W3ApplicatorEffect
 * W3Effect_ApplicatorOnHit
 * W3Effect_Aura
 * W3FireAura
 * W3Potion_BlackBlood
 * W3StaggerAura
 * W3WeakeningAura
 * W3Effect_KnockdownTypeApplicator
 * W3ChangeMaxStatEffect
 * W3Effect_AirBoost
 * W3Effect_IgnorePain
 * W3Potion_FullMoon
 * W3Potion_KillerWhale
 * W3CriticalEffect
 * W3BlindnessEffect
 * W3WraithBlindnessEffect
 * W3ConfuseEffect
 * W3Effect_CounterStrikeHit
 * W3Effect_HeavyKnockdown
 * W3Effect_Hypnotized
 * W3Effect_Knockdown
 * W3Effect_Ragdoll
 * W3Effect_Stagger
 * W3Effect_LongStagger
 * W3Effect_Tornado
 * W3Effect_WitchHypnotized
 * W3ImmobilizeEffect
 * W3Effect_Frozen
 * W3Effect_Paralyzed
 * W3Effect_Pull
 * W3Effect_Tangled
 * W3DamageOverTimeEffect
 * W3CriticalDOTEffect
 * W3Effect_Burning
 * W3Effect_PoisonCritical
 * W3Effect_Snowstorm
 * W3Effect_SnowstormQ403
 * W3Effect_Swarm
 * W3Effect_Bleeding
 * W3Effect_BleedingTracking
 * W3Effect_Choking
 * W3Effect_Drowning
 * W3Effect_Poison
 * W3Effect_VitalityDrain
 * W3Effect_YrdenHealthDrain
 * W3Effect_AbilityOnLowHP
 * W3Effect_AdrenalineDrain
 * W3Effect_AirDrain
 * W3Effect_AirDrainDive
 * W3Effect_AxiiGuardMe
 * W3Effect_BattleTrance
 * W3Effect_DoTHPRegenReduce
 * W3Effect_DoppelgangerEssenceRegen
 * W3Effect_Drunkenness
 * W3Effect_LowHealth
 * W3Effect_Oil
 * W3Effect_OverEncumbered
 * W3Effect_Runeword8
 * W3Effect_Shrine
 * W3Effect_ShrineAard
 * W3Effect_ShrineAxii
 * W3Effect_ShrineIgni
 * W3Effect_ShrineQuen
 * W3Effect_ShrineYrden
 * W3Effect_SilverDust
 * W3Effect_Slowdown
 * W3Effect_SlowdownAxii
 * W3Effect_SlowdownFrost
 * W3Effect_StaminaDrain
 * W3Effect_StaminaDrainSwimming
 * W3Effect_Toxicity
 * W3Effect_Weaken
 * W3Effect_WeatherBonus
 * W3Effect_WolfHour
 * W3HitSeverityEffect
 * W3Mutagen_Effect
 * W3Mutagen01_Effect
 * W3Mutagen02_Effect
 * W3Mutagen03_Effect
 * W3Mutagen04_Effect
 * W3Mutagen05_Effect
 * W3Mutagen06_Effect
 * W3Mutagen07_Effect
 * W3Mutagen08_Effect
 * W3Mutagen09_Effect
 * W3Mutagen10_Effect
 * W3Mutagen11_Effect
 * W3Mutagen12_Effect
 * W3Mutagen13_Effect
 * W3Mutagen14_Effect
 * W3Mutagen15_Effect
 * W3Mutagen16_Effect
 * W3Mutagen17_Effect
 * W3Mutagen18_Effect
 * W3Mutagen19_Effect
 * W3Mutagen20_Effect
 * W3Mutagen21_Effect
 * W3Mutagen22_Effect
 * W3Mutagen23_Effect
 * W3Mutagen24_Effect
 * W3Mutagen25_Effect
 * W3Mutagen26_Effect
 * W3Mutagen27_Effect
 * W3Mutagen28_Effect
 * W3Potion_Blizzard
 * W3Potion_Cat
 * W3Potion_Fact
 * W3Potion_GoldenOriole
 * W3Potion_MariborForest
 * W3Potion_Pheromone
 * W3Potion_PheromoneBear
 * W3Potion_PheromoneDrowner
 * W3Potion_PheromoneNekker
 * W3Potion_WhiteHoney
 * W3Potion_WhiteRaffardDecoction
 * W3RaisePowerStatEffect
 * W3Potion_PetriPhiltre
 * W3Potion_Thunderbolt
 * W3RegenEffect
 * W3AutoRegenEffect
 * W3Effect_AutoAirRegen
 * W3Effect_AutoEssenceRegen
 * W3Effect_AutoMoraleRegen
 * W3Effect_AutoPanicRegen
 * W3Effect_AutoStaminaRegen
 * W3Effect_AutoSwimmingStaminaRegen
 * W3Effect_AutoVitalityRegen
 * W3Effect_BoostedEssenceRegen
 * W3Effect_BoostedStaminaRegen
 * W3Effect_Edible
 * W3Effect_WellFed
 * W3Effect_WellHydrated
 * W3Potion_TawnyOwl
 * W3Potion_VitalityRegen
 * W3Potion_Swallow
 * W3RepairObjectEnhancement
 * W3Effect_EnhancedArmor
 * W3Effect_EnhancedWeapon
 * CBehTreeReactionManager
 * CR4ReactionManager
 * CComboAspect
 * CComboDefinition
 * CComboPlayer
 * CComboString
 * CCurve
 * CDLCManager
 * CDebugAttributesManager
 * CDefinitionsManagerAccessor
 * CExplorationSharedData
 * CExplorationSkatingGlobal
 * CFlyingSwarmScriptInput
 * CGame
 * CCommonGame
 * CR4Game
 * CGraphBlock
 * CQuestGraphBlock
 * IQuestCombatManagerBaseBlock
 * CQuestCombatManagerBlock
 * CQuestMonsterCombatManagerBlock
 * CGwintMenuInitData
 * CHorseRiderSharedParams
 * CJournalBase
 * CJournalCharacterGroup
 * CJournalChildBase
 * CJournalContainerEntry
 * CJournalCharacterDescription
 * CJournalContainer
 * CJournalCharacter
 * CJournalCreature
 * CJournalCreatureDescriptionGroup
 * CJournalCreatureHuntingClueGroup
 * CJournalGlossary
 * CJournalPlace
 * CJournalQuest
 * CJournalQuestDescriptionGroup
 * CJournalQuestObjective
 * CJournalQuestPhase
 * CJournalStoryBookPage
 * CJournalCreatureDescriptionEntry
 * CJournalCreatureHuntingClue
 * CJournalCreatureVitalSpotEntry
 * CJournalGlossaryDescription
 * CJournalPlaceDescription
 * CJournalQuestDescriptionEntry
 * CJournalQuestMapPin
 * CJournalStoryBookPageDescription
 * CJournalTutorial
 * CJournalCreatureGroup
 * CJournalGlossaryGroup
 * CJournalPlaceGroup
 * CJournalQuestGroup
 * CJournalStoryBookChapter
 * CJournalTutorialGroup
 * CMoveTRGScript
 * CMoveTRGActorFlee
 * CMoveTRGAnimalFlee
 * CMoveTRGFollowLocomotion
 * CMoveTRGPlayerManualMovement
 * CMoveTRGPursueFlee
 * CMovementAdjustor
 * CNode
 * CComponent
 * CAnimatedComponent
 * CMovingAgentComponent
 * CMovingPhysicalAgentComponent
 * CAppearanceComponent
 * CBoatDestructionComponent
 * CBoidPointOfInterestComponent
 * CBoidPointOfInterestComponentScript
 * CFoodBoidPointOfInterest
 * CBoundedComponent
 * CAreaComponent
 * CTriggerAreaComponent
 * CActionAreaComponent
 * CR4InteriorAreaComponent
 * CDrawableComponent
 * CDecalComponent
 * CDestructionSystemComponent
 * CCombatDataComponent
 * CDismembermentComponent
 * CDropPhysicsComponent
 * CFocusActionComponent
 * CGameplayEffectsComponent
 * CInteractionAreaComponent
 * CInteractionComponent
 * CBoatPassengerInteractionComponent
 * CDoorComponent
 * CGameplayLightComponent
 * CInventoryComponent
 * CMorphedMeshManagerComponent
 * CNormalBlendComponent
 * CPathComponent
 * CPhantomComponent
 * CollisionTrajectoryPart
 * W3ApplyEffectPhantomComponent
 * CR4EffectComponent
 * CR4HumanoidCombatComponent
 * CReactionSceneActorComponent
 * CScriptedComponent
 * CCreatureDataComponent
 * CDoorMarking
 * CExplorationStateAbstract
 * CExplorationSkateLand
 * CExplorationStateAirCollision
 * CExplorationStateClimb
 * CExplorationStateCombat
 * CExplorationStateIdle
 * CExplorationStateInteraction
 * CExplorationStateInvalid
 * CExplorationStateJump
 * CExplorationStateSkateJump
 * CExplorationStateLand
 * CExplorationStatePrepareJump
 * CExplorationStatePushed
 * CExplorationStateRagdoll
 * CExplorationStateRoll
 * CExplorationStateSkatingBackwards
 * CExplorationStateSkatingDash
 * CExplorationStateSkatingDashAttack
 * CExplorationStateSkatingDrift
 * CExplorationStateSkateSlide
 * CExplorationStateSkateStopFast
 * CExplorationStateSkatingHitLateral
 * CExplorationStateSkatingIdle
 * CExplorationStateSkatingRun
 * CExplorationStateSlide
 * CExplorationStateWallSlide
 * CExplorationStateSprint
 * CExplorationStateStartFalling
 * CExplorationStateStepLand
 * CExplorationStateSwim
 * CExplorationStateTest
 * CExplorationStateTransitionAbstract
 * CExplorationInterceptorStateAbstract
 * CExplorationStateSkatingDashLocked
 * CExplorationStateSkatingHitFrontal
 * CExplorationStateSkatingPrepareJump
 * CExplorationStateIdleJump
 * CxplorationTransitionPrepareToJump
 * CxplorationTransitionSwimToInteract
 * CxplorationTransitionTurnToJump
 * CR4Component
 * CGhostComponent
 * W3FireAuraManagerComponent
 * W3ScentComponent
 * W3FoodComponent
 * CScriptedAnimEventsListenerComponent
 * CSelfUpdatingComponent
 * CExplorationStateManager
 * CHeadManagerComponent
 * W3PostFXOnGroundComponent
 * W3SlideToTargetComponent
 * W3TargetingManagementComponent
 * W3WindEffectOnGroundComponent
 * W3MerchantComponent
 * W3CraftsmanComponent
 * W3SpawnEntityOnAnimEvent
 * W3SummonedEntityComponent
 * W3SummonerComponent
 * CSpriteComponent
 * CWayPointComponent
 * W3DebugScriptBehaviorToolComponent
 * CSwitchableFoliageComponent
 * CTriggerActivatorComponent
 * CVehicleComponent
 * CBoatComponent
 * W3HorseComponent
 * CEntity
 * CBirdSpawnpoint
 * CCamera
 * CStaticCamera
 * CCustomCamera
 * CItemEntity
 * CWitcherSword
 * RangedWeapon
 * Crossbow
 * W3EffectItem
 * W3UsableItem
 * W3LightSource
 * W3QuestUsableItem
 * W3EyeOfLoki
 * W3FiendLure
 * W3HornvalHorn
 * W3MagicOilLamp
 * W3MeteorItem
 * W3Potestaquisitor
 * CPeristentEntity
 * CGameplayEntity
 * CActor
 * CNewNPC
 * CGhost
 * CHeartMiniboss
 * W3MerchantNPC
 * W3MonsterHuntNPC
 * W3NightWraithIris
 * W3Rat
 * CPlayer
 * CR4Player
 * W3PlayerWitcher
 * W3Replacer
 * W3ReplacerCiri
 * W3ReplacerCommoner
 * W3FlyingWhale
 * W3ProjectileShooterTest
 * CBirdsArea
 * CBirdsManager
 * CBoatRacingGateEntity
 * CBookMinigameBook
 * CBookMinigameSlot
 * CBooksMinigameManager
 * CCenserTrigger
 * CDoorMarkingTester
 * CEncounter
 * CEncounterActivator
 * CFactAdderOnCollisionWithTag
 * CGroupFXManager
 * CHorseCorrectionTrigger
 * CHorseJumpTrigger
 * CMagicBombEntity
 * CMeteoriteStormEntity
 * COilBarrelEntity
 * CPhilippaAttractorTrigger
 * CProjectileTrajectory
 * CThrowable
 * W3AdvancedProjectile
 * BeamProjectile
 * DebuffProjectile
 * PoisonProjectile
 * SpawnMultipleEntitiesPoisonProjectile
 * WebLineProjectile
 * W3AirDrainProjectile
 * W3ArrowProjectile
 * W3BoltProjectile
 * W3BaitProjectile
 * W3ExplosiveBolt
 * W3BoulderProjectile
 * W3EnvironmentProjectile
 * W3FireballProjectile
 * W3MeteorProjectile
 * W3IceMeteorProjectile
 * W3IceSpearProjectile
 * W3LightningBoltProjectile
 * W3SnowballProjectile
 * W3SpawnMeteor
 * W3StoneProjectile
 * W3TraceGroundProjectile
 * W3ElementalDaoProjectile
 * W3ElementalIfrytProjectile
 * W3EredinFrostProjectile
 * W3SpawnEntityProjectile
 * W3Petard
 * W3Dimeritium
 * W3DragonsDream
 * W3Samum
 * W3WhiteFrost
 * W3LeshyBirdProjectile
 * W3LeshyRootProjectile
 * W3MagicalThing
 * W3ObjectProjectile
 * W3PhysicalThing
 * W3SignProjectile
 * W3AardProjectile
 * W3AxiiProjectile
 * W3IgniProjectile
 * W3WhiteFrostWaveProjectile
 * CR4JournalPlaceEntity
 * W3SettlementTrigger
 * CR4MapPinEntity
 * CInteractiveEntity
 * CDamageAreaEntity
 * CMagicMineEntity
 * CMajorPlaceOfPowerEntity
 * CMonsterNestEntity
 * CPopsGasEntity
 * CRiftEntity
 * CTeleportEntity
 * CToadAcidPool
 * CUsableEntity
 * CScheduledUsableEntity
 * CLightEntitySimple
 * CLightEntitySimpleWithEffectImmunity
 * W3LightEntityDamaging
 * W3AardObstacle
 * W3CombatDamageEntity
 * W3DestroyableTerrain
 * W3Bridge
 * W3FloeEntity
 * W3FlammableDamageEntity
 * W3IgniObstacleEntity
 * W3InteractiveQuestEntity
 * W3MagicLampEntity
 * W3SnowMound
 * W3Stash
 * CR4FastTravelEntity
 * W3FastTravelEntity
 * W3EntranceEntity
 * W3ItemRepairObject
 * W3NoticeBoard
 * W3POI_BanditCampEntity
 * W3POI_BanditCampfireEntity
 * W3POI_BossAndTreasureEntity
 * W3POI_ContrabandEntity
 * W3POI_ContrabandShipEntity
 * W3POI_DungeonCrawlEntity
 * W3POI_RescuingTownEntity
 * W3POI_SpoilsOfWarEntity
 * W3PointOfInterestMappinEntity
 * W3TreasureHuntMappinEntity
 * CSkullPileEntity
 * CStorySceneSpawner
 * CTestTrigger
 * CVFXTrigger
 * CollisionTrajectory
 * EP1Chandelier
 * W3AirDrainArea
 * W3AirDrainEntity
 * W3SmellyCheese
 * W3AnimationInteractionEntity
 * W3MonsterClue
 * CSignReactiveEntity
 * W3ArachasEggCustom
 * W3ClueCorpse
 * W3ClueStash
 * W3DestroyableClue
 * W3DisarmClue
 * W3DynamicBlood
 * W3MonsterClueAnimated
 * W3MonsterClueScent
 * W3Trap
 * W3TrapAlarm
 * W3TrapDestructSelf
 * W3TrapProjectileArea
 * W3TrapProjectileStatue
 * W3TrapSpawnEntity
 * W3TrapTripwire
 * W3TrapWolfPit
 * W3BackgroundAnimatedEntity
 * W3BackgroundAnimatedEntityTrigger
 * W3BeeSwarm
 * W3Bird
 * W3BlockGameplayActionsTrigger
 * W3Boat
 * W3BoatSpawner
 * W3BuffImmunityEntity
 * W3MagicBubbleEntity
 * W3Campfire
 * W3ChangeCombatStageTrigger
 * W3CiriPhantom
 * W3CollectiblePlaces
 * W3CurveFish
 * W3CurveFishManager
 * W3DestructSelfEntity
 * W3DestructionTrigger
 * W3DurationObstacle
 * W3DaoPillarObstacle
 * W3EredinIceSpike
 * W3IceSpike
 * W3WitchBoilingWaterObstacle
 * W3EffectAreaTrigger
 * W3FlammableAreaTrigger
 * W3Elevator
 * W3ElevatorInteractive
 * W3EnvironmentThrowable
 * W3FireSource
 * W3FireSourceLifeRegen
 * W3FocusAreaTrigger
 * W3FoodDispenser
 * W3GameplayTrigger
 * W3FastTravel
 * W3ReplacerChanger
 * W3TrapTrigger
 * W3GenericSceneArea
 * W3IceWall
 * W3IllusionSpawner
 * W3IllusionaryObstacle
 * W3IllusionaryAppearance
 * W3IrisPainting
 * W3KillTestTrigger
 * W3LadderInteraction
 * W3LocationArea
 * W3LockableEntity
 * CGateEntity
 * W3Container
 * CBeehiveEntity
 * W3AnimatedContainer
 * W3ActorRemains
 * W3BeehiveStandingEntity
 * W3CookingPlace
 * W3CampfirePlace
 * W3DisplayMount
 * W3RefillableContainer
 * W3Herb
 * W3treasureHuntContainer
 * W3Door
 * W3NewDoor
 * W3MicroQuestActivator
 * W3MinimapZoomScaleTrigger
 * W3MonsterElementalArm
 * W3MonsterHuntInvestigationArea
 * W3NPCBackground
 * W3NPCBackgroundPair
 * W3NPCBackgroundWoman
 * W3POIDispenser
 * W3PhysicalDamageMechanism
 * W3PlayerModeTrigger
 * W3PointOfInterestEntity
 * W3Poster
 * W3Signboard
 * W3RiddleNode
 * W3RiddleServer
 * W3RootsEntrance
 * W3SafeModeTrigger
 * W3SavedAppearanceEntity
 * W3ShepherdGreetingTrigger
 * W3ShowDisplayNameTrigger
 * W3SignEntity
 * W3AardEntity
 * W3AxiiEntity
 * W3IgniEntity
 * W3QuenEntity
 * W3YrdenEntity
 * W3SpawnMarker
 * W3StallEntity
 * W3SummonedFlies
 * W3Switch
 * W3PhysicalSwitch
 * W3InteractionSwitch
 * W3ElevatorSwitch
 * W3PressureSwitch
 * W3TripwireSwitch
 * W3VirtualSwitch
 * W3VirtualSwitch_Combination
 * W3VirtualSwitch_Sequence
 * W3ToxicCloud
 * W3UsableEntity
 * W3EntitySpawner
 * W3WeatherShrine
 * W3Whale
 * W3HorseManager
 * CRandomFXEntity
 * CSpawner
 * CStaticCameraArea
 * CStoryScenePlayer
 * W3ActorIdleTrigger
 * W3BirdAttackTrigger
 * W3Blood
 * W3ConditionalTrigger
 * W3CurveFishSpawnpoint
 * W3DamageAreaTrigger
 * W3EffectImmunityAreaTrigger
 * W3ElevatorMechanism
 * W3ExplorationObject
 * W3ForceAttackArea
 * W3ForestTrigger
 * W3GameZoneTrigger
 * W3KillTrigger
 * W3MedallionFX
 * W3MusicBandActivatorArea
 * W3NPCBackgroundNew
 * W3OnSpawnPortal
 * W3ReplacerWarningArea
 * W3SonarEnttity
 * W3UnlimitedDivingArea
 * W3VehicleCombatManager
 * W3HorseCombatManager
 * W3VisualFx
 * W3Water
 * W3WhaleArea
 * W3WitchesCage
 * CR4FinisherDLC
 * CR4KinectSpeechRecognizerListenerScriptProxy
 * CR4LocomotionDirectController
 * CR4LocomotionDirectControllerScript
 * CR4LocomotionPlayerControllerScript
 * CR4LocomotionSwimToStop
 * CR4SecondScreenManagerScriptProxy
 * CR4TelemetryScriptProxy
 * CR4WorldDLCExtender
 * CResource
 * C2dArray
 * CIndexed2dArray
 * CEnvironmentDefinition
 * CJobTree
 * CJournalResource
 * CStoryScene
 * CWorld
 * CScriptSoundSystem
 * CScriptedRenderFrame
 * CSpawnTreeEntrySubDefinition
 * CTicketsDefaultConfiguration
 * CTimerScriptKeyword
 * CVisualDebug
 * IEntityStateChangeRequest
 * CEnableDeniedAreaRequest
 * CPlaySoundOnActorRequest
 * CScriptedEntityStateChangeRequest
 * CEncounterStateRequest
 * IGameplayEffectExecutor
 * CBuffEffectExecutor
 * IInstantEffectExecutor
 * W3Executor_InstantDeath
 * IPerformableAction
 * CScriptedAction
 * W3OilBarrelDestroyedEvent
 * W3SwitchEvent
 * W3SE_AddBuff
 * W3SE_CustomScript
 * W3SE_EnableTreasureHuntMappin
 * W3SE_Encounter
 * W3SE_Fact
 * W3SE_ManageClue
 * W3SE_ManageContainer
 * W3SE_ManageDoor
 * W3SE_ManageFocusArea
 * W3SE_ManageGate
 * W3SE_ManageNewDoor
 * W3SE_ManageOilBarrel
 * W3SE_ManagePchysicalDamageMechanism
 * W3SE_ManageSwitch
 * W3SE_ManageToxicCloud
 * W3SE_ManageTrap
 * W3SE_PerformableAction
 * W3SE_PlayAnimationOnEntity
 * W3SE_PlayEffectOnActivator
 * W3SE_PlayEffectOnEntity
 * W3SE_PlayEffectOnSwitch
 * W3SE_SetAppearanceOnEntity
 * W3SE_SpawnEntity
 * W3SE_UseRiddleNode
 * ISpawnTreeBaseNode
 * ISpawnTreeBranch
 * ISpawnTreeDecorator
 * ISpawnTreeScriptedDecorator
 * CCrowClue_SpawnTreeDecorator
 * CRatClue_SpawnTreeDecorator
 * ISpawnTreeLeafNode
 * CBaseCreatureEntry
 * CCreatureEntry
 * CCreaturePartyEntry
 * CSpawnTreeBaseEntryGenerator
 * CIdleAIEntryGenerator
 * CWanderAndWorkEntryGenerator
 * CWanderEntryGenerator
 * CWorkEntryGenerator
 * ISpawnTreeInitializer
 * CSpawnTreeInitializerAddTag
 * CSpawnTreeInitializerSetAppearance
 * ISpawnTreeInitializerAI
 * CSpawnTreeInitializerBaseStartingBehavior
 * CSpawnTreeInitializerRiderStartingBehavior
 * CSpawnTreeInitializerStartingBehavior
 * CSpawnTreeInitializerIdleAI
 * ISpawnTreeInitializerIdleSmartAI
 * CSpawnTreeInitializerCarryItemWanderAI
 * CSpawnTreeInitializerSmartDynamicWanderAI
 * CSpawnTreeInitializerSmartWanderAI
 * CSpawnTreeInitializerSmartWanderAndWorkAI
 * CSpawnTreeInitializerSmartWorkAI
 * CSpawnTreeInitializerIdleFlightAI
 * CSpawnTreeInitializerRiderIdleAI
 * ISpawnTreeInitializerCommunityAI
 * ISpawnTreeInitializerGuardAreaBase
 * CSpawnTreeInitializerGuardArea
 * CSpawnTreeInitializerGuardAreaByHandle
 * ISpawnTreeInitializerToggleBehavior
 * CSpawnTreeInitializerToggleAreaSceneActor
 * CSpawnTreeInitializerToggleMonsterCanFlyIdle
 * CSpawnTreeInitializerToggleMonsterDefaultIdleBehaviors
 * CSpawnTreeInitializerToggleMonsterSmallGuardAreaBehaviors
 * ISpawnTreeScriptedInitializer
 * CSpawnTreeInitializerSetImmortality
 * ISpawnAddAbilityInitializer
 * ISpawnAddNPCLevelInitializer
 * ISpawnAnimEntityInitializer
 * ISpawnSetNPCLevelInitializer
 * ISpawnTreeAddItemInitializer
 * ISpawnTreeCreatePortalEntityInitializer
 * ISpawnTreeSetLootInitializer
 * ISpawnTreeSpawnAroundNodeInitializer
 * ISpawnTreeSpawnMonitorBaseInitializer
 * ISpawnTreeSpawnMonitorInitializer
 * CSpawnTreeCurrentlySpawnedCounterByEntryMonitorInitializer
 * CSpawnTreeCurrentlySpawnedCounterMonitorInitializer
 * CSpawnTreeDeathCountMonitorInitializer
 * CSpawnTreeEncunterStateByEntryMonitorInitializer
 * CSpawnTreeKilledCounterByEntryMonitorInitializer
 * CSpawnTreeMonsterNestMonitorInitializer
 * CSpawnTreeRiftSpawnedCounterMonitorInitializer
 * CSpawnTreeSpawnedCounterByEntryMonitorInitializer
 * CSpawnTreeSpawnedCounterMonitorInitializer
 * ISpawnTreeSpawnerInitializer
 * CSpawnTreeInitializerActionpointSpawner
 * CSpawnTreeInitializerWaypointSpawner
 * W3ContextManager
 * W3DamageManagerProcessor
 * W3GameParams
 * W3ItemSelectMenuInitData
 * W3ItemSelectionPopupData
 * W3LootPopupData
 * W3MenuInitData
 * W3InventoryInitData
 * W3MainMenuInitData
 * W3MapInitData
 * W3MessagePopupData
 * W3NotificationData
 * W3PopupData
 * TextPopupData
 * BookPopupFeedback
 * CharacterStatsPopupData
 * ConfirmationPopupData
 * EnchantingConfirmationPopupData
 * PriceConfirmationPopupData
 * RepairAllPopupData
 * W3ActionConfirmation
 * W3ApplyLoadConfirmation
 * W3BuySkillConfirmation
 * W3ChooseGwintTurnPopup
 * W3DeleteSaveConf
 * W3DestroyItemConfPopup
 * W3DifficultyChangeConfirmation
 * W3GwintQuitConfPopup
 * W3NewGameConfirmation
 * W3PortalConfirmationPopupData
 * W3SaveGameConfirmation
 * ItemInfoPopupData
 * PaintingPopup
 * SliderPopupData
 * DialogueSliderData
 * BettingSliderData
 * DialogueMonsterBarganingSliderData
 * QuantityPopupData
 * TutorialBlockerData
 * TutorialListData
 * W3ContextMenu
 * W3TutorialPopupData
 * W3UIContext
 * W3InventoryItemContext
 * W3ExternalGridContext
 * W3InventoryGridContext
 * W3InventoryPaperdollContext
 * W3PlayerStatsContext
 * CPartySpawnOrganizer
 * CInstantMountPartySpawnOrganizer
 * CR4PlayerTargeting
 * CScriptableState
 * CScriptedExplorationTraverser
 * IAIParameters
 * CAIDefaults
 * CAIAnimalDefaults
 * CAICatDefaults
 * CAIChickenDefaults
 * CAICowDefaults
 * CAIDeerDefaults
 * CAIDeerLeaderDefaults
 * CAIDogDefaults
 * CAIGoatDefaults
 * CAIGoatQuestDefaults
 * CAIGooseDefaults
 * CAIHareDefaults
 * CAIHorseDefaults
 * CAIRaceHorseDefaults
 * CAIWildHorseDefaults
 * CAIPigDefaults
 * CAIRoosterDefaults
 * CAISheepDefaults
 * CAIAnimalQuestDefaults
 * CAIBaseMonsterDefaults
 * CAIFlyingMonsterDefaults
 * CAIGryphonDefaults
 * CAIHarpyDefaults
 * CAISirenDefaults
 * CAIWyvernDefaults
 * CAIMonsterDefaults
 * CAIArachasDEBUG
 * CAIArachasDefaults
 * CAIBearDefaults
 * CAIBearProtectiveDefaults
 * CAIBiesDEBUG
 * CAIBiesDefaults
 * CAIBlackSpiderDefaults
 * CAIBoarDefaults
 * CAIDjinnDefaults
 * CAIDrownerDefaults
 * CAIDrownerUnderwaterDefaults
 * CAIRotfiendDefaults
 * CAIEndriagaDefaults
 * CAIFoglingDopplegangerDefaults
 * CAIFugasDefaults
 * CAIGhoulDefaults
 * CAIGolemDEBUG
 * CAIGolemDefaults
 * CAIIceGolemDefaults
 * CAIIfritDefaults
 * CAIGravehagDefaults
 * CAIHimDefaults
 * CAIIceGiantDefaults
 * CAIIrisDefaults
 * CAIKatakanDefaults
 * CAILessogDefaults
 * CAINekkerDefaults
 * CAINoonwraithDefaults
 * CAINoonwraithDoppelgangerDefaults
 * CAIPestaDefaults
 * CAIRatDefaults
 * CAIShadeDefaults
 * CAIToadDefaults
 * CAITrollDefaults
 * CAIWerewolfDefaults
 * CAIWitch2Defaults
 * CAIWitchDefaults
 * CAIWolfDefaults
 * CAIGuardDogDefaults
 * CAIWolfAlphaDefaults
 * CAIWraithDefaults
 * CAINpcDefaults
 * CAIHjalmarDefaults
 * CAINpcBowDefaults
 * CAINpcCaranthirDefaults
 * CAINpcCaretakerDefaults
 * CAINpcCiriDefaults
 * CAINpcCrossbowDefaults
 * CAINpcEredinDefaults
 * CAINpcFistsDefaults
 * CAINpcFistsEasyDefaults
 * CAINpcFistsHardDefaults
 * CAINpcGuardDefaults
 * CAINpcImlerithDefaults
 * CAINpcMainDefaults
 * CAINpcIorwvethDefaults
 * CAINpcRocheDefaults
 * CAINpcVesDefaults
 * CAINpcZoltanDefaults
 * CAINpcOneHandedAxeDefaults
 * CAINpcOneHandedBluntDefaults
 * CAINpcOneHandedDefaults
 * CAINpcPitchforkDefaults
 * CAINpcShieldDefaults
 * CAINpcSorcererDefaults
 * CAINpcAvallachDefaults
 * CAINpcDruidDefaults
 * CAINpcWindMageDefaults
 * CAINpcSorceressDefaults
 * CAINpcKeiraDefaults
 * CAINpcPhilippaDefaults
 * CAINpcTrissDefaults
 * CAINpcYenneferDefaults
 * CAINpcTwoHandedAxeDefaults
 * CAINpcTwoHandedHalberdDefaults
 * CAINpcTwoHandedHammerDefaults
 * CAINpcTwoHandedSpearDefaults
 * CAINpcTwoHandedSwordDefaults
 * CAINpcVampiressDefaults
 * CAINpcWitcherDefaults
 * CAINpcWitcherFollowerDefaults
 * CAIWildHuntTwoHandedAxeDefaults
 * CAIWildHuntTwoHandedHalberdDefaults
 * CAIWildHuntTwoHandedHammerDefaults
 * CAIWildHuntTwoHandedSpearDefaults
 * CAIWildHuntTwoHandedSwordDefaults
 * CAINpcRiderDefaults
 * CAIParameters
 * CAIMainParameters
 * CAIAxiiParameters
 * CAIMonsterAxiiParams
 * CAICombatDecoratorParameters
 * CAICombatParameters
 * CAIAnimalQuestCombatParams
 * CAIBaseMonsterCombatParams
 * CAIFlyingMonsterCombatParams
 * CAIMonsterCombatParams
 * CAINpcCombatParams
 * CAINpcAvallachCombatParams
 * CAINpcBowCombatParams
 * CAINpcCaranthirCombatParams
 * CAINpcCaretakerCombatParams
 * CAINpcCiriCombatParams
 * CAINpcCrossbowCombatParams
 * CAINpcDruidCombatParams
 * CAINpcEredinCombatParams
 * CAINpcFistsCombatParams
 * CAINpcFistsEasyCombatParams
 * CAINpcFistsHardCombatParams
 * CAINpcGuardCombatParams
 * CAINpcImlerithCombatParams
 * CAINpcKeiraCombatParams
 * CAINpcOlgierdCombatParams
 * CAINpcOneHandedAxeCombatParams
 * CAINpcOneHandedBluntCombatParams
 * CAINpcOneHandedCombatParams
 * CAINpcPhilippaCombatParams
 * CAINpcPitchforkCombatParams
 * CAINpcRocheCombatParams
 * CAINpcShieldCombatParams
 * CAINpcSorcererCombatParams
 * CAINpcSorceressCombatParams
 * CAINpcTrissCombatParams
 * CAINpcTwoHandedAxeCombatParams
 * CAINpcTwoHandedHalberdCombatParams
 * CAINpcTwoHandedHammerCombatParams
 * CAINpcTwoHandedSpearCombatParams
 * CAINpcTwoHandedSwordCombatParams
 * CAINpcVampiressCombatParams
 * CAINpcVesCombatParams
 * CAINpcWindMageCombatParams
 * CAINpcWitcherCombatParams
 * CAINpcWitcherFollowerCombatParams
 * CAINpcYenneferCombatParams
 * CAINpcZoltanCombatParams
 * CAIWildHuntTwoHandedAxeCombatParams
 * CAIWildHuntTwoHandedHalberdCombatParams
 * CAIWildHuntTwoHandedHammerCombatParams
 * CAIWildHuntTwoHandedSpearCombatParams
 * CAIWildHuntTwoHandedSwordCombatParams
 * CAINpcRiderCombatParams
 * CAICustomMainParameters
 * CAIDeathParameters
 * CAIDefeatedParams
 * CAINpcDeathParams
 * CAIAnimalDeathParams
 * CAIMonsterDeathParams
 * CAIFlyingMonsterDeathParams
 * CAINpcUnconsciousParams
 * CAIIdleParameters
 * CAIFollowLeaderParameters
 * CAIMonsterIdleDecoratorParams
 * CAIMonsterIdleParams
 * CAINpcActiveIdleParams
 * CAINpcIdleParams
 * CAINpcBoxCarryParams
 * CAIRiderIdleParams
 * CAINpcIdleHorseRiderParams
 * CAINpcWorkIdleParams
 * CAIWanderParameters
 * CAINpcWanderParams
 * CAICarryingItemsParams
 * CAIDynamicWanderParams
 * CAINpcTaggedWanderParams
 * CAINpcHistoryWanderParams
 * CAINpcRandomWanderParams
 * CAIReactionsParameters
 * CAIMonsterReactionsTreeParams
 * CAISoftReactionsParameters
 * CAITauntParameters
 * CAIMonsterTauntParams
 * CAICowardMonsterTauntParams
 * CAISubTreeParameters
 * CAIActionTreeParameters
 * CAICombatActionParameters
 * CAIAttackActionTreeParams
 * CAIBasicAttackActionTreeParams
 * CAISimpleAttackActionTreeParams
 * CAIAttackBehaviorTreeParams
 * CAIFinisherTreeParams
 * CAINpcCriticalStateParams
 * CAIDamageReactionTreeParams
 * CAIFleeParameters
 * CAIMonsterCombatLogicParams
 * CAIArachasCombatLogicParams
 * CAIBlackSpiderCombatLogicParams
 * CAIGolemCombatLogicParams
 * CAIGravehagCombatLogicParams
 * CAIWolfCombatLogicParams
 * CAIMonsterIdleActionParams
 * CAIMonsterFlyIdleActionParams
 * CAIMonsterIdleFlyOnCurveParamsDefault
 * CAIMonsterSearchFoodIdleParams
 * CAIMonsterSpawnParams
 * CAINpcCombatStyleParams
 * CAINpcCaranthirCombatStyleParams
 * CAINpcCaretakerCombatStyleParams
 * CAINpcCiriCombatStyleParams
 * CAINpcEredinCombatStyleParams
 * CAINpcFistsCombatStyleBaseParams
 * CAINpcStyleFistsEasyParams
 * CAINpcStyleFistsHardParams
 * CAINpcStyleFistsParams
 * CAINpcImlerithCombatStyleParams
 * CAINpcImlerithSecondStageCombatStyleParams
 * CAINpcStyleBowParams
 * CAINpcStyleBowmanMeleeParams
 * CAINpcStyleCrossbowParams
 * CAINpcStyleMountedParams
 * CAINpcStyleOlgierdParams
 * CAINpcStyleOneHandedAnyParams
 * CAINpcStyleOneHandedAxeParams
 * CAINpcStyleOneHandedBluntParams
 * CAINpcStyleOneHandedSwordParams
 * CAINpcStyleHjalmarParams
 * CAINpcStylePhilippaParams
 * CAINpcStylePitchforkParams
 * CAINpcStyleShieldParams
 * CAINpcStyleSorcererParams
 * CAINpcStyleSorceressParams
 * CAINpcStyleTwoHandedAnyParams
 * CAINpcStyleTwoHandedAxeParams
 * CAINpcStyleTwoHandedHalberdParams
 * CAINpcStyleTwoHandedHammerParams
 * CAINpcStyleTwoHandedSpearParams
 * CAINpcStyleTwoHandedSwordParams
 * CAINpcStyleVampiressParams
 * CAINpcStyleVesemirTutorialParams
 * CAINpcWitcherCombatStyleParams
 * CAIWildHuntStyleTwoHandedAxeParams
 * CAIWildHuntStyleTwoHandedHalberdParams
 * CAIWildHuntStyleTwoHandedHammerParams
 * CAIWildHuntStyleTwoHandedSpearParams
 * CAIWildHuntStyleTwoHandedSwordParams
 * CAINpcFormationTacticTreeParams
 * CAINpcTacticTreeParams
 * CAINpcHoldGroundRangedTacticTreeParams
 * CAINpcHoldGroundTacticTreeParams
 * CAINpcSorcererTacticTreeParams
 * CAINpcSorceressTacticTreeParams
 * CAINpcSurroundTacticTreeParams
 * CAINpcVesemirTutorialTacticTreeParams
 * CAINpcWorkParams
 * CAIRidingSubTreeParameters
 * CAISpecialActionParams
 * IAIActionParameters
 * CAIActionSequenceParams
 * CAIFollowParams
 * CAIMoveAlongPathParams
 * CAIMoveAlongPathAwareOfTailParams
 * CAIMoveAlongPathWithCompanionParams
 * CAIRaceAlongPathParams
 * CAIMoveToParams
 * CAIMoveToActionAwareOfTailParams
 * CAIMoveToPointParams
 * CAIPlayAnimationStateParams
 * CAIPlayEffectParams
 * CAIPlayVoiceSetParams
 * CAIRunExplorationActionTreeParams
 * CAIWalkToTargetWaitParams
 * ISailorActionParameters
 * CAISailorMountBoatActionParams
 * CAISailorMoveAlongPathActionParams
 * CAISailorMoveToActionParams
 * CAISailorRaceAlongPathActionParams
 * IRiderActionParameters
 * CAIRiderFollowActionParams
 * CAIRiderFollowSideBySideActionParams
 * CAIRiderMoveAlongPathActionParams
 * CAIRiderMoveAlongPathWithCompanionActionParams
 * CAIRiderMoveToActionParams
 * CAIRiderRaceAlongPathActionParams
 * CAIRedefinitionParameters
 * CAICombatDecoratorRedefinitionParameters
 * CAIFlightIdleRedefinitionParameters
 * CAIIdleRedefinitionParameters
 * CAICommunityRedefinitionParameters
 * CAIMultiRedefinitionParameters
 * CAINPCGroupTypeRedefinition
 * CAIRiderIdleRedefinitionParameters
 * CAIRiderStartingBehaviorParameters
 * CAIStartingBehaviorParameters
 * ICustomValAIParameters
 * CHorseTagAIParameters
 * IAITree
 * CAIBaseTree
 * CAIAnimalBase
 * CAIMonsterBase
 * CAINpcBase
 * CAINpcRiderBase
 * CAIPCBase
 * CAIQuestScriptedActionsTree
 * CAITree
 * CAIMainTree
 * CAIAxiiTree
 * CAIMonsterAxii
 * CAICombatDecoratorTree
 * CAICombatDecoratorCommunity
 * CAICombatDecoratorGeneric
 * CAIRiderCombatDecoratorGeneric
 * CAIRiderCombatDecoratorSimple
 * CAICombatQuestTree
 * CAIAnimalQuestScaredBehaviour
 * CAICombatTree
 * CAIAnimalCombat
 * CAIAnimalCombatCat
 * CAIAnimalCombatCow
 * CAIAnimalCombatDeer
 * CAIAnimalCombatDog
 * CAIAnimalCombatGoat
 * CAIAnimalCombatGoose
 * CAIAnimalCombatHare
 * CAIAnimalCombatHorse
 * CAIAnimalCombatPig
 * CAIAnimalCombatRooster
 * CAIAnimalCombatSheep
 * CAIAnimalQuestCombat
 * CAIAnimalCombatCurious
 * CAIAnimalCombatFlee
 * CAIFlyingMonsterCombat
 * CAIHorseShakeRider
 * CAIMonsterCombat
 * CAINpcCombat
 * CAINpcAvallachCombat
 * CAINpcBowCombat
 * CAINpcCaranthirCombat
 * CAINpcCaretakerCombat
 * CAINpcCiriCombat
 * CAINpcCrossbowCombat
 * CAINpcDruidCombat
 * CAINpcEredinCombat
 * CAINpcFistsCombat
 * CAINpcFistsEasyCombat
 * CAINpcFistsHardCombat
 * CAINpcGuardCombat
 * CAINpcImlerithCombat
 * CAINpcKeiraCombat
 * CAINpcOlgierdCombat
 * CAINpcOneHandedAxeCombat
 * CAINpcOneHandedBluntCombat
 * CAINpcOneHandedCombat
 * CAINpcPhilippaCombat
 * CAINpcPitchforkCombat
 * CAINpcRocheCombat
 * CAINpcShieldCombat
 * CAINpcTrissCombat
 * CAINpcTwoHandedAxeCombat
 * CAINpcTwoHandedHalberdCombat
 * CAINpcTwoHandedHammerCombat
 * CAINpcTwoHandedSpearCombat
 * CAINpcTwoHandedSwordCombat
 * CAINpcVampiressCombat
 * CAINpcVesCombat
 * CAINpcWindMageCombat
 * CAINpcWitcherCombat
 * CAINpcWitcherFollowerCombat
 * CAINpcYenneferCombat
 * CAINpcZoltanCombat
 * CAIWildHuntTwoHandedAxeCombat
 * CAIWildHuntTwoHandedHalberdCombat
 * CAIWildHuntTwoHandedHammerCombat
 * CAIWildHuntTwoHandedSpearCombat
 * CAIWildHuntTwoHandedSwordCombat
 * CAINpcRiderCombat
 * CAICustomMainTree
 * CAIDeathTree
 * CAIDefeated
 * CAINpcDeath
 * CAIAnimalDeath
 * CAIMonsterDeath
 * CAIFlyingMonsterDeath
 * CAIIrisDeath
 * CAIMonsterDefeated
 * CAINpcUnconsciousTree
 * CAIIdleTree
 * CAIAnimalCharmed
 * CAICowCharmed
 * CAIHorseCharmed
 * CAIFollowPartyMemeberTree
 * CAIFollowPartyMemberSideBySideTree
 * CAIMonsterIdle
 * CAILessogIdle
 * CAIMonsterIdleDefault
 * CAINpcActiveIdle
 * CAINpcIdle
 * CAINpcBoxCarry
 * CAIRiderIdle
 * CAINpcIdleHorseRider
 * CAINpcWorkIdle
 * CAIWanderTree
 * CAICarryingItems
 * CAIDynamicWander
 * CAIAmphibiousDynamicWander
 * CAIAnimalRunWild
 * CAILeadPackWander
 * CCatDynamicWander
 * CCowDynamicWander
 * CDeerDynamicWander
 * CDogDynamicWander
 * CGoatDynamicWander
 * CGooseDynamicWander
 * CHareDynamicWander
 * CPigDynamicWander
 * CRamDynamicWander
 * CRoosterDynamicWander
 * CSheepDynamicWander
 * CTamedHorseDynamicWander
 * CWildHorseDynamicWander
 * CAIPatrol
 * CAIWanderRandom
 * CAIWanderWithHistory
 * IAIIdleFormationTree
 * CAIFollowLeaderTree
 * CAIIdleSpontanousFormationTree
 * CAILeadFormationTree
 * CAIReactionTree
 * CAIMonsterCombatReactionsTree
 * CAIMonsterReactionsTree
 * CAINpcReactionsTree
 * CAIChildReactionTree
 * CAICombatNPCReactionsTree
 * CAICommonerReactionTree
 * CAIDrunkCommonerReactionTree
 * CAIGuardReactionsTree
 * CAIPhilippaReactionsTree
 * CAIQuestNPCReactionsTree
 * CAISoftReactionTree
 * CAIChildSoftReactionsTree
 * CAICombatSoftReactionsTree
 * CAICommonerSoftReactionsTree
 * CAIGuardSoftReactionsTree
 * CAIMainQuestSoftReactionsTree
 * CAIQuestSoftReactionsTree
 * CAITauntTree
 * CAIMonsterTaunt
 * CAICowardMonsterTaunt
 * CAnimalIdleDecoratorTree
 * IAIFlightIdleTree
 * CAIFlightIdleAroundTargets
 * CAIFlightIdleFreeRoam
 * CAISubTree
 * CAIActionTree
 * CAICombatActionTree
 * CAIAttackActionTree
 * CAIBasicAttackActionTree
 * CAICiriAttackActionTree
 * CAIComboFistAttackActionTree
 * CAIFistAttackActionTree
 * CAIPitchforkAttackActionTree
 * CAISimpleAttackActionTree
 * CAISword2hAttackActionTree
 * CAITwoHandedAttackActionTree
 * CAIWildHuntTwoHandedPolearmAttackActionTree
 * CAIWildHuntTwoHandedSwordAttackActionTree
 * CAIWitcherAttackActionTree
 * CAIAttackBehaviorTree
 * CAINpcCombatRetreatActionTree
 * CAINpcCriticalState
 * CAINpcCriticalStateFlying
 * CAINpcDefenseAction
 * CAINpcCaranthirCounterAction
 * CAINpcCaranthirIceArmorAction
 * CAINpcCiriCounterAction
 * CAINpcCounterAction
 * CAINpcCounterFistFightAction
 * CAINpcCounterHitAction
 * CAINpcCounterPushAction
 * CAINpcDodgeAction
 * CAINpcEredinCounterAction
 * CAINpcEredinDodgeAction
 * CAINpcEredinParryAction
 * CAINpcEredinRaiseGuardAction
 * CAINpcEredinSignsBlockAction
 * CAINpcImlerithCounterAction
 * CAINpcImlerithCounterActionSecondStage
 * CAINpcImlerithGuardAction
 * CAINpcImlerithParry
 * CAINpcImlerithSignsBlockAction
 * CAINpcOlgierdCounterAction
 * CAINpcOlgierdCounterAfterHitAction
 * CAINpcOlgierdDodgeAction
 * CAINpcOlgierdParryAction
 * CAINpcParryAction
 * CAINpcSummonGuardsAction
 * CAINpcWitcherCounterAction
 * CAIWildHuntCounterHitAction
 * CAINpcPreCombatWarningActionTree
 * CAIChatsInAPTree
 * CAIDynamicFlyingWander
 * CAIDynamicFlyingWanderGryphon
 * CAIDynamicFlyingWanderHarpy
 * CAIDynamicFlyingWanderWyvern
 * CAIFleeTree
 * CAIGenericFlee
 * CAIIdleDecoratorTree
 * CAIMonsterIdleDecorator
 * CAIMonsterIdleDecoratorArachas
 * CAIMonsterIdleDecoratorBear
 * CAIMonsterIdleDecoratorBies
 * CAIMonsterIdleDecoratorBoar
 * CAIMonsterIdleDecoratorDrowner
 * CAIMonsterIdleDecoratorGhoul
 * CAIMonsterIdleDecoratorGiant
 * CAIMonsterIdleDecoratorGolem
 * CAIMonsterIdleDecoratorGravehag
 * CAIMonsterIdleDecoratorGryphon
 * CAIMonsterIdleDecoratorHarpy
 * CAIMonsterIdleDecoratorKatakan
 * CAIMonsterIdleDecoratorNekker
 * CAIMonsterIdleDecoratorNoonWraith
 * CAIMonsterIdleDecoratorSiren
 * CAIMonsterIdleDecoratorTroll
 * CAIMonsterIdleDecoratorWerewolf
 * CAIMonsterIdleDecoratorWolf
 * CAIMonsterIdleDecoratorWolfAlpha
 * CAIMonsterIdleDecoratorWraith
 * CAIMonsterIdleDecoratorWyvern
 * CHorseIdleDecoratorTree
 * CAIKeepDistanceTree
 * CAIRunToGAKnockdown
 * CAIMonsterCombatLogic
 * CAIArachasCombatLogic
 * CAIArachasDEBUGLogic
 * CAIBearCombatLogic
 * CAIBiesCombatLogic
 * CAIBiesDEBUGLogic
 * CAIBlackSpiderCombatLogic
 * CAIBoarCombatLogic
 * CAIDjinnCombatLogic
 * CAIDrownerCombatLogic
 * CAIFlyingMonsterCombatLogic
 * CAIGryphonCombatLogic
 * CAIHarpyCombatLogic
 * CAISirenCombatLogic
 * CAIFoglingDopplegangerCombatLogic
 * CAIFugasCombatLogic
 * CAIGhoulCombatLogic
 * CAIGhulCombatLogic
 * CAIGolemCombatLogic
 * CAIGolemDEBUGLogic
 * CAIGravehagCombatLogic
 * CAIHimCombatLogic
 * CAIIceGiantCombatLogic
 * CAIIrisCombatLogic
 * CAIKatakanCombatLogic
 * CAILessogCombatLogic
 * CAINekkerCombatLogic
 * CAINoonwraithCombatLogic
 * CAIPestaCombatLogic
 * CAIRatCombatLogic
 * CAIShadeCombatLogic
 * CAIToadCombatLogic
 * CAITrollCombatLogic
 * CAIWerewolfCombatLogic
 * CAIWitch2CombatLogic
 * CAIWitchCombatLogic
 * CAIWitchSoloCombatLogic
 * CAIWolfCombatLogic
 * CAIWraithCombatLogic
 * CAIWyvernCombatLogic
 * CAIMonsterSearchFoodTree
 * CAIMonsterSimpleDamageReactionTree
 * CAIMonsterDamageReactionTree
 * CAIMonsterSpawn
 * CAIMonsterSpawnDefault
 * CAIMonsterSpawnFlying
 * CAIMonsterSpawnIris
 * CAIMonsterSpawnLessog
 * CAINpcActionSubtree
 * CAIActionAttack
 * CAIActionBarter
 * CAIActionBeingHit
 * CAIActionBombExplosion
 * CAIActionBumpTree
 * CAIActionCastSign
 * CAIActionCombatNearby
 * CAIActionCombatStarted
 * CAIActionCrossbowShot
 * CAIActionDrawSword
 * CAIActionGossip
 * CAIActionGreeting
 * CAIActionJump
 * CAIActionLooting
 * CAIActionPlayerPresence
 * CAIQuestActionPlayerPresence
 * CAIActionQuestion
 * CAIActionRain
 * CAIActionTaunt
 * CAIMonsterActionSubtree
 * CAIActionAllySearchesTarget
 * CAIActionEscapeInPack
 * CAIActionLeadEscape
 * CAIActionMoveInPack
 * CAIActionMoveOut
 * CAIActionMoveToLure
 * CAIActionPlayWithTarget
 * CAIActionRunWildInPack
 * CAIActionSearchForTarget
 * CAINpcCombatStyle
 * CAINpcBowCombatStyle
 * CAINpcBowmanMeleeCombatStyle
 * CAINpcCaranthirCombatStyle
 * CAINpcCaretakerCombatStyle
 * CAINpcCiriCombatStyle
 * CAINpcCrossbowCombatStyle
 * CAINpcEredinCombatStyle
 * CAINpcFistsCombatStyle
 * CAINpcFistsEasyCombatStyle
 * CAINpcFistsHardCombatStyle
 * CAINpcImlerithCombatStyle
 * CAINpcImlerithSecondStageCombatStyle
 * CAINpcOlgierdCombatStyle
 * CAINpcOneHandedAnyCombatStyle
 * CAINpcOneHandedAxeCombatStyle
 * CAINpcOneHandedBluntCombatStyle
 * CAINpcOneHandedSwordCombatStyle
 * CAINpcPitchforkCombatStyle
 * CAINpcShieldCombatStyle
 * CAINpcSorcererCombatStyle
 * CAINpcAvallachCombatStyle
 * CAINpcDruidCombatStyle
 * CAINpcWindMageCombatStyle
 * CAINpcSorceressCombatStyle
 * CAINpcKeiraCombatStyle
 * CAINpcPhilippaCombatStyle
 * CAINpcPhilippaCustomCombatStyle
 * CAINpcTrissCombatStyle
 * CAINpcYenneferCombatStyle
 * CAINpcTwoHandedAnyCombatStyle
 * CAINpcTwoHandedAxeCombatStyle
 * CAINpcTwoHandedHalberdCombatStyle
 * CAINpcTwoHandedHammerCombatStyle
 * CAINpcTwoHandedSpearCombatStyle
 * CAINpcTwoHandedSwordCombatStyle
 * CAINpcVampiressCombatStyle
 * CAINpcBruxaCombatStyle
 * CAINpcVesemirTutorialCombatStyle
 * CAINpcWitcherCombatStyle
 * CAIWildHuntTwoHandedAxeCombatStyle
 * CAIWildHuntTwoHandedHalberdCombatStyle
 * CAIWildHuntTwoHandedHammerCombatStyle
 * CAIWildHuntTwoHandedSpearCombatStyle
 * CAIWildHuntTwoHandedSwordCombatStyle
 * CAINpcFormationTacticTree
 * CAINpcReaction
 * CAINpcReactionBump
 * CAINpcReactionEscapeInPack
 * CAINpcReactionGetScared
 * CAINpcReactionGuardWarnGeneral
 * CAINpcReactionGuardWarnSword
 * CAINpcReactionJoinFight
 * CAINpcReactionJoinSearchForTarget
 * CAINpcReactionLeadEscape
 * CAINpcReactionMoveInPack
 * CAINpcReactionMoveOut
 * CAINpcReactionMoveToLure
 * CAINpcReactionObserveFight
 * CAINpcReactionPlayWithTarget
 * CAINpcReactionRain
 * CAINpcReactionRunWildInPack
 * CAINpcReactionSearchTarget
 * CAINpcReactionStopAndComment
 * CAINpcReactionSurprise
 * CAINpcReactionTaunt
 * CAINpcReactionTurnHostile
 * CAIReactionHowl
 * CAINpcTacticTree
 * CAINpcCustomTacticTree
 * CAINpcCaranthirTacticTree
 * CAINpcCaretakerTacticTree
 * CAINpcEredinTESTTacticTree
 * CAINpcEredinTacticTree
 * CAINpcImlerithSecondStageTacticTree
 * CAINpcImlerithTacticTree
 * CAINpcOlgierdTacticTree
 * CAINpcPhilippaTacticTree
 * CAINpcVesemirTutorialTacticTree
 * CAINpcMeleeTacticTree
 * CAINpcHoldGroundTacticTree
 * CAINpcSimpleTacticTree
 * CAINpcSurroundTacticCloseTree
 * CAINpcSurroundTacticFarTree
 * CAINpcSurroundTacticTree
 * CAINpcVampiressTree
 * CAINpcRangedTacticTree
 * CAINpcHoldGroundRangedTacticTree
 * CAINpcSorcererTacticTree
 * CAINpcSorceressTacticTree
 * CAINpcSurroundRangedTacticTree
 * CAINpcWork
 * CAIRetreatTree
 * CAIRidingSubTree
 * CAIDismountHorse
 * CAIMountHorse
 * CAIScaredCombatTree
 * CAIScaredSubTree
 * CAIRunOnlyScaredTree
 * CAIScaredTree
 * CAISirenDynamicWander
 * CAISpecialAction
 * CAIAttachEntitiesSpecialAction
 * CAICastArcaneExplosionSpecialAction
 * CAICastArcaneMissileSpecialAction
 * CAICastFireballSpecialAction
 * CAICastLightningSpecialAction
 * CAICastRipApartSpecialAction
 * CAIDisperseAttachedEntitiesSpecialAction
 * CAIDwimeritiumBombSpecialAction
 * CAIMagicGroundBlastSpecialAction
 * CAIMagicPushSpecialAction
 * CAIMagicRootAttackSpecialAction
 * CAIMagicSandCageSpecialAction
 * CAIMagicSandGroundBlastSpecialAction
 * CAIMagicSandPushSpecialAction
 * CAIMagicShieldSpecialAction
 * CAIMagicTornadoSpecialAction
 * CAIMagicWindCoilSpecialAction
 * CAIMagicWindGustSpecialAction
 * CAIShadowDashSpecialAction
 * CAIShootAttachedEntitiesSpecialAction
 * CAIShootBarrelsSpecialAction
 * CAIShootProjectilesFromGroundSpecialAction
 * IAIActionTree
 * CAIActionLoop
 * CAIActionPoke
 * CAIActionSequence
 * CAIAttachToCurve
 * CAIBreakAnimationsAction
 * CAIDespawnTree
 * CAIDoNothingAction
 * CAIDrawTorchAction
 * CAIExecuteAttackAction
 * CAIExecuteRangeAttackAction
 * CAIFinishAnimationsAction
 * CAIHideTorchAction
 * CAIHorseDoNothingAction
 * CAIMonsterIdleAction
 * CAIMonsterFlyIdleAction
 * CAIMonsterIdleFlyAirDive
 * CAIMonsterIdleFlyBarrel
 * CAIMonsterIdleClean
 * CAIMonsterIdleCough
 * CAIMonsterIdleDig
 * CAIMonsterIdleEat
 * CAIMonsterIdleFlyOnCurve
 * CAIMonsterIdleGrowl
 * CAIMonsterIdleHowl
 * CAIMonsterIdleLie
 * CAIMonsterIdleLookAround
 * CAIMonsterIdleOnGround
 * CAIMonsterIdleOnGroundAndClean
 * CAIMonsterIdlePlayAround
 * CAIMonsterIdleRoll
 * CAIMonsterIdleSit
 * CAIMonsterIdleSleep
 * CAIMonsterIdleSniff
 * CAIMonsterIdleStretch
 * CAIMonsterIdleStrikeFists
 * CAIMonsterIdleWings
 * CAIMonsterIdleYawn
 * CAIPlayAnimationSlotAction
 * CAIPlayAnimationStateAction
 * CAIPlayEffectAction
 * CAIPlayVoiceSetAction
 * CAIRotateToAction
 * CAIWaitForChangingWeaponEndAction
 * CAIWalkToTargetWaitAction
 * CAIWalkToTargetWaitingForActorAction
 * IAIBaseAction
 * CAIFollowAction
 * CAIFollowSideBySideAction
 * CAIMoveAlongPathAction
 * CAIMoveAlongPathAwareOfTailAction
 * CAIMoveAlongPathWithCompanionAction
 * CAIRaceAlongPathAction
 * CAIMoveToAction
 * CAIMoveToActionAwareOfTail
 * CAIMoveToPoint
 * CAIRunExplorationActionTree
 * IAIFormationActionTree
 * CAIFormationFollowActionTree
 * CAIFormationLeadActionTree
 * IAICustomActionTree
 * CAICarryMiscreantActionTree
 * CAICiriSnowballFightActionTree
 * CAIForceJumpAttackActionTree
 * CAIFrostAttackActionTree
 * CAIGryphonCrashActionTree
 * CAIKickActionTree
 * CAILambertTrainingActionTree
 * CAIMageBossFightActionTree
 * CAIMiscreantAttachActionTree
 * CAIMiscreantCryActionTree
 * CAIShootActionTree
 * CAISorceressAttacksBoidActionTree
 * CAISorceressFireballCastActionTree
 * CAISorceressLightningCastActionTree
 * CAISorceressMagicBubbleActionTree
 * CAISorceressTeleportActionTree
 * CAISwarmTeleportAttackActionTree
 * CAIWitcherCastOffensiveSignActionTree
 * IActionDecorator
 * CAIChangeBehaviorGraphDecorator
 * CAICombatModeActionDecorator
 * CAIGoToExplorationActionDecorator
 * CAIHandsBehindBackOverlayActionTree
 * CAIInterruptOnHitOrOnCriticalEffect
 * CAIInterruptableByHitAction
 * CAIPlayAnimationUpperBodySlotAction
 * CAIScaredActionDecorator
 * CAIkLookAtActionDecorator
 * IFlightActionTree
 * CAIFlyFindLandingSpotTree
 * CAIFlyInterruptableAction
 * CAIFlyLandTree
 * CAIFlyOnCurve
 * CFlyToActionTree
 * IPlayerActionDecorator
 * CAIPlayerActionDecorator
 * IPlayerRiderActionDecorator
 * CAIPlayerRiderActionDecorator
 * ISailorActionTree
 * CAISailorDismountBoatAction
 * CAISailorMountBoatAction
 * CAISailorMoveAlongPathAction
 * CAISailorMoveToAction
 * CAISailorRaceAlongPathAction
 * IRiderActionTree
 * CAIRiderActionPoke
 * CAIRiderActionSequence
 * CAIRiderFollowAction
 * CAIRiderFollowSideBySideAction
 * CAIRiderMoveAlongPathAction
 * CAIRiderMoveAlongPathWithCompanionAction
 * CAIRiderMoveToAction
 * CAIRiderRaceAlongPathAction
 * CAIRiderRideHorseAction
 * IAIExplorationTree
 * CAIUseExplorationActionTree
 * IAIDoorExplorationTree
 * CAIDoorMoveExplorationTree
 * IActorLatentAction
 * IPresetActorLatentAction
 * W3ActorLatentActionBreakAnimations
 * W3ActorLatentActionFollowPlayer
 * W3ActorLatentActionFollow
 * W3ActorLatentActionMoveAlongPath
 * W3ActorLatentActionMoveAlongPathAwareOfTail
 * W3ActorLatentActionMoveAlongPathWithCompanion
 * W3ActorLatentActionMoveTo
 * W3ActorLatentActionPlayAnimation
 * W3ActorLatentActionPlayVoiceSet
 * W3ActorLatentActionRotateTo
 * W3ActorLatentActionSlotAnimation
 * W3ActorLatentActionWalkToTargetWaitActor
 * IBehTreeObjectDefinition
 * IBehTreeOnSpawnEffector
 * SetNPCTypeEffector
 * SpawnOnHorseEffector
 * IBehTreeTaskDefinition
 * BTCondIsInGuardAreaDef
 * BTCondIsPlayerInSpecialAttackDef
 * BTSaveNamedTargetOnEventDef
 * BTTaskActivateEtherealDef
 * BTTaskAddBuffsDef
 * BTTaskAddRemoveAbilityDef
 * BTTaskAdditiveHitListenerDef
 * BTTaskAdditiveTauntDef
 * BTTaskBlockPlayerActionsDef
 * BTTaskCaretakerManagerDef
 * BTTaskChangeSummonedEntityMovementDef
 * BTTaskCheckDelaySinceLastMealDef
 * BTTaskCompleteOnAnimEventDef
 * BTTaskCompleteOnGameplayEventDef
 * BTTaskDrainStatDef
 * BTTaskEmptyDef
 * BTTaskEredinCanPerformActionDef
 * BTTaskEredinCanSpawnRiftDef
 * BTTaskEredinChangeArenaDef
 * BTTaskEredinGetIsInSpecialAttackDef
 * BTTaskEredinIsAttackAvailableDef
 * BTTaskEredinIsTauntingDef
 * BTTaskEredinMonitorSignCastDef
 * BTTaskEredinPhaseChangeDef
 * BTTaskEredinSetCanPerformActionDef
 * BTTaskEredinSetIsAttackAvailableDef
 * BTTaskEredinSetIsInSpecialAttackDef
 * BTTaskEredinSummonMeteoriteStormDef
 * BTTaskExplodeAtDeathDef
 * BTTaskForceFinisherDef
 * BTTaskForceHitReactionDef
 * BTTaskFrostAreaAttackDef
 * BTTaskGameplayEventListenerDef
 * BTTaskHandleHorseCollisionDef
 * BTTaskGetFoodNearbyDef
 * BTTaskIrisDeathDef
 * BTTaskIrisGoToPaintingDef
 * BTTaskIrisRequestPortalDef
 * BTTaskIrisSetClosestPaintingAsTargetDef
 * BTTaskIrisSpawnDef
 * BTTaskIrisTeleportToPaintingDef
 * BTTaskIsPlayerReachableDef
 * BTTaskLockCameraToTargetDef
 * BTTaskLookatDef
 * BTTaskMaintainDistanceDef
 * BTTaskManageAnimatedMovementDef
 * BTTaskManageDjinnRageDef
 * BTTaskManageFXInstanceDef
 * BTTaskManageFliesDef
 * BTTaskManageHPRegenEffectsDef
 * BTTaskManageObjectsInPhantomComponentSlotsDef
 * BTTaskManagePackLeaderDef
 * BTTaskManageSnappingNavigableSpaceDef
 * BTTaskManageSpectralFormDef
 * BTTaskManageSplashEffectDef
 * BTTaskMultipleGameplayEventListenerDef
 * BTTaskPullObjectsFromGroundAndShootDef
 * BTTaskRaiseEventOnDeactivateDef
 * BTTaskResetLastMealDelayDef
 * BTTaskRotateOnRotateEventDef
 * BTTaskSaveTargetPosAsCustomTargetDef
 * BTTaskSearchTargetDef
 * BTTaskSetAdditiveHitFlagDef
 * BTTaskSetEncounterAsActionTargetDef
 * BTTaskSetEntityAsActionTargetDef
 * BTTaskSetGuardAreaAsActionTargetDef
 * BTTaskSetHitWindowOpenedDef
 * BTTaskSetIsTargetableByPlayerDef
 * BTTaskSetMorphDef
 * BTTaskSetThreatLevelDef
 * BTTaskSetWeakenedStateDef
 * BTTaskSoundSwitchDef
 * BTTaskSpawnEntitiesAttackDef
 * BTTaskEredinIceSpikesAttackDef
 * BTTaskEredinMeteoriteAttackDef
 * BTTaskSummonCreaturesOnSpotsDef
 * BTTaskUpdateLookatTargetDef
 * BTTaskAimingUpdateLookatTargetDef
 * BTTaskUpdateLookatTargetByTagDef
 * BTTask_DebugLogDef
 * CBTCompleteOnHitDef
 * CBTCondCheckFactDef
 * CBTCondIsTeleportingDef
 * CBTHackDef
 * CBTCondIsManDef
 * CBTManageIsPlayerFollowerDef
 * CBTTask3StateIdleDef
 * CBTTaskActivateMagicBubbleDef
 * CBTTaskActivateOnlyOnceDef
 * CBTTaskAddEffectToTargetDef
 * CBTTaskAdjustVerticallyDef
 * CBTTaskAnimalFleeDef
 * CBTTaskAxiiCharmMonitorDef
 * CBTTaskBoatAttackDef
 * CBTTaskBoatGrabDef
 * CBTTaskBroadcastEventDef
 * CBTTaskChanceDef
 * CBTTaskChangeAltitudeDef
 * CBTTaskChangeAppearanceDef
 * CBTTaskChangeCaranthirStaffDef
 * CBTTaskChangePriorityDef
 * CBTTaskChangePriorityTillAnimEventDef
 * CBTTaskChangeStanceDef
 * CBTTaskCheckActorSpeedDef
 * CBTTaskCheckFlyingActorsDef
 * CBTTaskCollideWithCharacterDef
 * CBTTaskCombatStorageDef
 * CBTTaskCondIsMountedOnBoatDef
 * CBTTaskCounterDecoratorDef
 * CBTTaskCrabAttackDef
 * CBTTaskDeactivateMagicBubbleDef
 * CBTTaskDefendDef
 * CBTTaskDelayDef
 * CBTTaskDespawnDef
 * CBTTaskDestroyEntityDef
 * CBTTaskDisableHitReactionDef
 * CBTTaskDisableHitReactionForDef
 * CBTTaskDiveCheckDef
 * CBTTaskDrawItemDef
 * CBTTaskDrinkDef
 * CBTTaskDropLootDef
 * CBTTaskDurationDef
 * CBTTaskEventBasedDurationDef
 * CBTTaskElementalThrowDef
 * CBTTaskEnableLookAtDef
 * CBTTaskEnterDrinkingMinigameDef
 * CBTTaskEquipItemDef
 * CBTTaskFindNodeClosestToPlayerDef
 * CBTTaskFinishableDef
 * CBTTaskFlashStepDef
 * CBTTaskFlightStyleDef
 * CBTTaskFlyAroundDef
 * CBTTaskFlyAroundTargetDef
 * CBTTaskFlyPursueTargetDef
 * CBTTaskFollowOwnerTRGDef
 * CBTTaskForceChangeGuardDef
 * CBTTaskForceWaitDef
 * CBTTaskGetPreCombatWarningDef
 * CBTTaskGuardChangeDef
 * CBTTaskGuardDef
 * CBTTaskHasAbilityDef
 * CBTTaskHasAvailableAbilityDef
 * CBTTaskHasEffectsDef
 * CBTTaskHasVoiceSetDef
 * CBTTaskHideAllWeaponsDef
 * CBTTaskHideItemDef
 * CBTTaskIdleDef
 * CBTTaskIfTargetHasEffectDef
 * CBTTaskIfTargetHasEffectsDef
 * CBTTaskImlerithBreakAttachmentDef
 * CBTTaskImlerithShieldDestructionDef
 * CBTTaskIsEffectActiveDef
 * CBTTaskKillDef
 * CBTTaskKillEntityDef
 * CBTTaskLeshyGrabAttackDef
 * CBTTaskLeshyStageMonitorDef
 * CBTTaskMaintainSpeedDef
 * CBTTaskManageBuffImmunityDef
 * CBTTaskManageFactDef
 * CBTTaskManageGravityDef
 * CBTTaskManageRepulseProjectileEventsDef
 * CBTTaskManageSwimmingDef
 * CBTTaskMoveTRGDef
 * CBTTaskMoveToEnemyDef
 * CBTTaskMoveToWaypointDef
 * CBTTaskNavTestToTargetDef
 * CBTTaskNervousStateDef
 * CBTTaskNpcRiderDef
 * CBTTaskOlgierdPhantomAttackDef
 * CBTTaskOpenDoorsDef
 * CBTTaskPickUpAndThrowDef
 * CBTTaskPlayAnimationEventDecoratorDef
 * BTTaskManageMistFormDef
 * CBTTask3StateTauntDef
 * CBTTaskActionFailDef
 * CBTTaskAttackDef
 * BTTaskFrostSnakeAttackDef
 * CBTTask3StateAttackDef
 * CBTTask3StateAddEffectAttackDef
 * CBTTask3StateChargeDef
 * CBTTask3StateProjectileAttackDef
 * CBTTaskArachasPullDef
 * CBTTask3StateWithDistAndRotDef
 * CBTTask3StateWithDistDef
 * CBTTask3StateWithRotDef
 * CBTTaskBiesChargeDef
 * CBTTaskBiesHypnotizeDef
 * CBTTaskActivateRiftDef
 * CBTTaskChargeDef
 * CBTTaskCollisionAttackDef
 * CBTTaskMagicAttackDef
 * CBTTaskMagicFXAttackDef
 * CBTTaskMagicMeleeAttackDef
 * CBTTaskSorceressAttacksBoidDef
 * CBTTaskMagicRangeAttackDef
 * CBTTaskElementalDaoStoneSmashDef
 * CBTTaskElementalThrowFireDef
 * CBTTaskGroundTrapAttackDef
 * CBTTaskHarpyDustAttackDef
 * CBTTaskIceGiantFallingIciclesDef
 * CBTTaskLeshyBirdAttackDef
 * CBTTaskLeshyRootAttackDef
 * CBTTaskMagicBombDef
 * CBTTaskMagicCoilAttackDef
 * CBTTaskProjectileAttackDef
 * CBTTaskCaranthirMeteorDef
 * CBTTaskProjectileAttackWithPrepareDef
 * CBTTaskToadBackProjectilesDef
 * CBTTaskSirenAttackDef
 * CBTTaskSpawnEntityAttackDef
 * CBTTaskSpawnMultipleEntitiesAttackDef
 * CBTTaskSpawnMultipleEntities3StateAttackDef
 * CBTTaskSpawnMultipleProjectilesAttackDef
 * CBTTaskThrowBombDef
 * CBTTaskThrowDwimeritiumBombDef
 * CBTTaskTornadoAttackDef
 * CBTTaskTrollAttackDef
 * CBTTaskCastSignDef
 * CBTTaskCastAardDef
 * CBTTaskCastIgniDef
 * CBTTaskCastQuenDef
 * CBTTaskDashDef
 * CBTTaskDodgeDef
 * CBTTaskCircularDodgeDef
 * CBTTaskCombatStyleDodgeDef
 * CBTTaskFearDef
 * CBTTaskHitReactionDecoratorDef
 * CBTTaskJumpBackDef
 * CBTTaskPerformParryDef
 * CBTTaskCombatStylePerformParryDef
 * CBTTaskShootDef
 * CBTTaskSpawnEntityOffsetDef
 * CBTTaskSummonCreaturesDef
 * CBTTaskSwarmDef
 * CBTTaskSwarmShieldDef
 * CBTTaskTauntDef
 * CBTTaskWraithDrainDanceDef
 * CBTTaskWraithSummonDoppelgangerDef
 * CBTTaskWyvernTakeOffEffectDef
 * CBTTaskPlayEffectDef
 * CBTTaskPlayEventLatentDef
 * CBTTaskPlayHorseBumpSoundDef
 * CBTTaskPlayScreamSoundDef
 * CBTTaskPlaySyncedAnimationDef
 * CBTTaskPlayAgonySyncedFinisherDef
 * CBTTaskPlayVoiceSetDef
 * CBTTaskPlayerBehaviorMonitorDef
 * CBTTaskPreCombatWarningDef
 * CBTTaskPursueTargetDef
 * CBTTaskQuestDef
 * CBTTaskCarryMiscreantDef
 * CBTTaskMiscreantCryingDef
 * CBTTaskRaiseAnimationEventDef
 * CBTTaskReactToHostilityDef
 * CBTTaskReactionDef
 * CBTTaskReactionSystemLogReportDef
 * CBTTaskRemoveReactionEventDef
 * CBTTaskRestBetweenBoxesDef
 * CBTTaskRidingManagerVehicleDismountDef
 * CBTTaskRidingManagerBoatDismountDef
 * CBTTaskRidingManagerNPCBoatDismountDef
 * CBTTaskRidingManagerPlayerBoatDismountDef
 * CBTTaskRidingManagerHorseDismountDef
 * CBTTaskRidingManagerNPCHorseDismountDef
 * CBTTaskRidingManagerPlayerHorseDismountDef
 * CBTTaskRidingManagerVehicleMountDef
 * CBTTaskRidingManagerBoatMountDef
 * CBTTaskRidingManagerNPCBoatMountDef
 * CBTTaskRidingManagerPlayerBoatMountDef
 * CBTTaskRidingManagerHorseMountDef
 * CBTTaskRidingManagerNPCHorseMountDef
 * CBTTaskRidingManagerPlayerHorseMountDef
 * CBTTaskRootPitchDef
 * CBTTaskRotateToEnemyDef
 * CBTTaskSailorDismountBoatDef
 * CBTTaskSailorMountBoatDef
 * CBTTaskSearchForObjectDef
 * CBTTaskSearchForOilBarrelDef
 * CBTTaskSearchForRiftDef
 * CBTTaskSearchForThrowableDef
 * CBTTaskSelectTargetFromListDef
 * CBTTaskSendInfoDef
 * CBTTaskSendTutorialEventDef
 * CBTTaskSetAppearanceDef
 * CBTTaskSetAttitudeDef
 * CBTTaskSetBehVarDef
 * CBTTaskSetBehVarOnAnimEventDef
 * CBTTaskSetBehVarOnScriptEventDef
 * CBTTaskSetBoatAsActionTargetDef
 * CBTTaskSetCanBeFollowedDef
 * CBTTaskSetTargetDirectionDef
 * CBTTaskSetUnstoppableDef
 * CBTTaskShadowDashDef
 * CBTTaskSignalGameplayEventDef
 * CBTTaskSimpleEventDef
 * CBTTaskSirenTakeOffDef
 * CBTTaskSlideToTargetDef
 * CBTTaskSmartSetVisibleDef
 * CBTTaskSpawnAnimDef
 * CBTTaskSpawnFXEntityDef
 * CBTTaskManageSpawnFXEntityDef
 * CBTTaskSpawnObjectDef
 * CBTTaskStopEffectIfActiveDef
 * CBTTaskStopMovingBackDef
 * CBTTaskStopYrdenDef
 * CBTTaskSwarmMonitorDef
 * CBTTaskSwarmSpawnAnimDef
 * CBTTaskTackleDef
 * CBTTaskTeleportToEntityDef
 * CBTTaskToadEatCorpseDef
 * CBTTaskToadFindCorpsesDef
 * CBTTaskToadYrdenDef
 * CBTTaskUnderwaterPursueTargetDef
 * CBTTaskUnderwaterSwimAroundTargetDef
 * CBTTaskUnderwaterSwimInRandomDirectionDef
 * CBTTaskUpdateBehGraphVariablesDef
 * CBTTaskUseInteractiveEntitiesInRangeDef
 * CBTTaskVolumetricFlyAroundTargetDef
 * CBTTaskVolumetricPursueTargetDef
 * CBTTaskWaitDef
 * CBTTaskWaitForDef
 * CBTTaskWanderDef
 * CBTTaskWasInCriticalStateDef
 * CBTTaskWraithManageDoppelgangersDef
 * CBTTaskXMLBasedDurationDef
 * CBehTreeActorTaskRunFromDangerDef
 * CBehTreeAgonyDef
 * CBehTreeBehaviorGraphDef
 * CBehTreeCombatStyleManagerDef
 * CBehTreeCombatTargetSelectionTaskDef
 * CBehTreeFocusModeAnimationTaskDef
 * CBehTreeMonsterBehaviorGraphDef
 * CBehTreeTaskCSEffectDef
 * CBehTreeTaskCSEffectFlyingDef
 * CBehTreeTaskCombatStorageCleanupDef
 * CBehTreeTaskConditionalSheathWeaponsDef
 * CBehTreeTaskCriticalStateDef
 * CBehTreeTaskDeathAnimDecoratorDef
 * CBehTreeTaskDeathIdleDef
 * CBehTreeTaskDeathStateDef
 * CBehTreeTaskEquipMonsterWeaponsDef
 * CBehTreeTaskFlyingMonsterDeathDef
 * CBehTreeTaskFocusModeHandlerDef
 * CBehTreeTaskPoseChangeMonitorDef
 * CBehTreeTaskRequiredItemsDef
 * CBehTreeTaskReviveDef
 * CBehTreeTaskSheathWeaponsDef
 * CTTaskCarryBoxDef
 * IBehTreeConditionalTaskDefinition
 * BTCondAerialSpaceIsFreeDef
 * BTCondAttackedDelayDef
 * BTCondBaseStatLowerThanDef
 * BTCondCanLandAtPositionDef
 * BTCondCheckRotationToTargetDef
 * BTCondCheckStatValueDef
 * BTCondCheckTargetRotationToActorDef
 * BTCondDayTimeDef
 * BTCondDistanceFromGroundDef
 * BTCondDistanceToTaggedDef
 * BTCondDistanceToTargetDef
 * BTCondDoesChangingWeaponRequiresIdleDef
 * BTCondFightStageDef
 * BTCondFinisherWasInterruptedDef
 * BTCondHasStaminaForDef
 * BTCondHasTargetDef
 * BTCondHeightFromTargetDef
 * BTCondHitCounterDef
 * BTCondIrisPaintingIsAvailableDef
 * BTCondIrisPortalIsReadyDef
 * BTCondIsChangingWeaponDef
 * BTCondIsDodgingDef
 * BTCondIsGuardedDef
 * BTCondIsInBehaviorGraphNodeDef
 * BTCondIsInStanceDef
 * BTCondIsInStateDef
 * BTCondIsInTheWayDef
 * BTCondIsNPCGroupTypeDef
 * BTCondIsPackLeaderDef
 * BTCondIsPlayerInCombatStateDef
 * BTCondIsPlayerUnconsciousDef
 * BTCondIsTargetDodgingDef
 * BTCondIsTargetGuardedDef
 * BTCondMonsterTacticIsUsedDef
 * BTCondMorphRatioDef
 * BTCondNumberOfOpponentsDef
 * BTCondNumberOfSummonedCreaturesAliveDef
 * BTCondPlayerIsCastingSignDef
 * BTCondStaminaLowerThanDef
 * BTCondSubmersionLevelDef
 * BTCondSynchronisedDelayDef
 * BTCondTargetAttackedDelayDef
 * BTCondTargetIsAllyDef
 * BTCondTargetThreatLevelDef
 * BTCondThreatLevelDef
 * BTCondThreatLevelDifferenceDef
 * BTCondWasNPCInTalkInteractionDef
 * BTCondWaterDepthDef
 * CBTCondActorCharmedDef
 * CBTCondActorInDangerDef
 * CBTCondActorInIdleTriggerDef
 * CBTCondAppearanceNameDef
 * CBTCondBehVarCheckDef
 * CBTCondBeingHitDef
 * CBTCondCleanShotDef
 * CBTCondHasActorWeaponDrawnDef
 * CBTCondHasTagDef
 * CBTCondHorseCanFleeDef
 * CBTCondIsAttackCountGreaterThanLimitDef
 * CBTCondIsBeingHitByIgniDef
 * CBTCondIsCombatTargetAliveDef
 * CBTCondIsDialogOrCutscenePlayingDef
 * CBTCondIsHorseOnNavMeshDef
 * CBTCondIsInBehaviorGraphDef
 * CBTCondIsInInteriorDef
 * CBTCondIsOnNavigableSpaceDef
 * CBTCondIsTargetAMonsterDef
 * CBTCondIsTargetInWaterDef
 * CBTCondIsTargetOnBoatDef
 * CBTCondIsTargetOnHorseDef
 * CBTCondIsTargetThePlayerDef
 * CBTCondIsTargetUnderwaterDef
 * CBTCondIsTargettedByDef
 * CBTCondIsUnderwaterDef
 * CBTCondIsWeaponLoadedDef
 * CBTCondLairEntityInRangeDef
 * CBTCondLeshyStageDef
 * CBTCondSwarmShieldAvailableDef
 * CBTCondTargetHasItemHeldDef
 * CBTCondTargetHasTagDef
 * CBTModifyAttackCountDef
 * CBTTaskChanceFromStatDef
 * CBTTaskFindActorsByTagDef
 * CBTTaskIsFriendlyNearTargetDef
 * CBTTaskIsHostileAndNoFriendlyNearTargetDef
 * CBTTaskNPCNotInFrontOfPLayerDef
 * CBehTreeCondChooseUnconsciousDef
 * CBehTreeCondWasDefeatedFromFistFightDef
 * IBehTreeHorseConditionalTaskDefinition
 * CBTCondAnimalFleeDef
 * CBTCondAnimalIsScaredDef
 * CBTCondHorseCanDoIdleDef
 * CBTCondHorseIsGeraltsDef
 * CBTCondHorseIsMountedDef
 * CBTCondHorseIsMountedByPlayerDef
 * CBTCondHorseIsNervousDef
 * CBTCondHorseIsTamedDef
 * CBTCondHorseParkingDef
 * CBTCondHorsePerformingActionDef
 * CBTCondHorsePlayingAnimWithRiderDef
 * CBTCondHorseScriptedActionPendingDef
 * CBTCondHorseShouldShakeOffRiderDef
 * IBehTreePlayerConditionalTaskDefinition
 * IBehTreeRiderConditionalTaskDefinition
 * CBTCondIsTargetMountedDef
 * CBTCondMyHorseIsMountedDef
 * CBTCondRiderDistanceToHorseDef
 * CBTCondRiderFightOnHorseDef
 * CBTCondRiderHasFallenFromHorseDef
 * CBTCondRiderHasPairedHorseDef
 * CBTCondRiderIsDismountInProgressDef
 * CBTCondRiderIsMountInProgressDef
 * CBTCondRiderPlayingSyncAnimDef
 * IBehTreeFollowerTaskDefinition
 * CBTTasFollowerShouldAttackDef
 * CBTTasFollowerShouldKeepDistanceToPlayerDef
 * CBTTaskShouldBecomeAFollowerDef
 * IBehTreeHLTaskDefinition
 * CBehTreeHLTaskAnimalCombatDef
 * CBehTreeHLTaskCombatBaseDef
 * CBehTreeHLTaskCombatDef
 * CBehTreeHLTaskUnconsciousDef
 * CBehTreeHLTaskWanderDef
 * IBehTreeHorseTaskDefinition
 * CBTCondIsHorseInAreaWithObstaclesDef
 * CBTCondRiderCanPerformAttackDef
 * CBTTaskAnimalSetIsScaredDef
 * CBTTaskHorseAxiiCalmDownDef
 * CBTTaskHorseChangeAttitudeGroupDef
 * CBTTaskHorseChargeDef
 * CBTTaskHorseForceDismountDef
 * CBTTaskHorseForceIdleDef
 * CBTTaskHorseForceStopDef
 * CBTTaskHorseHasRiderCombatTargetDef
 * CBTTaskHorseManageRiderPositionDef
 * CBTTaskHorseNervousDef
 * CBTTaskHorsePerformRiderAttackDef
 * CBTTaskHorsePlayAnimWithRiderDef
 * CBTTaskHorseReassureDef
 * CBTTaskHorseRequiredItemsForRiderDef
 * CBTTaskHorseSendInfoDef
 * CBTTaskHorseSetCurrentPlayerInteriorAsActionTargetDef
 * CBTTaskHorseSetRiderCombatTargetDef
 * CBTTaskHorseSheathWeaponsForRiderDef
 * CBTTaskHorseSummonDef
 * CBTTaskHorseTameDef
 * CBTTaskHorseTurnAwayFromTargetDef
 * CBTTaskHorseUncontrolableDef
 * CBTTaskHorseUpdateRiderLookatDef
 * IBehTreePlayerTaskDefinition
 * CBTTaskPlayerActionDecoratorDef
 * IBehTreeReactionTaskDefinition
 * CBTCondCheckJobTypeDef
 * CBTCondCheckNPCTypeDef
 * CBTCondIsActionTargetPlayerDef
 * CBTCondIsInSettlementDef
 * CBTCondIsPlayerCiriDef
 * CBTCondIsReactionTargetInCombatDef
 * CBTCondIsReactionTargetInTheSameAttitudeGroupDef
 * CBTCondIsSittingInInteriorDef
 * CBTCondPlayerHasSwordInHandDef
 * CBTTaskCanUseChatSceneDef
 * CBTTaskChangeInteractionPriorityDef
 * CBTTaskCheckAttitudeToTargetDef
 * CBTTaskCheckAttitudesDef
 * CBTTaskCondReactionEventDef
 * CBTTaskDisableTalkInteractionDef
 * CBTTaskEventsBroadcasterDef
 * CBTTaskIsAlarmedDef
 * CBTTaskIsAngryDef
 * CBTTaskIsAtWorkDef
 * CBTTaskIsInChatSceneDef
 * CBTTaskIsSpeakingDef
 * CBTTaskRainReactionDef
 * CBTTaskReactionStorageDef
 * CBTTaskResetAttitudesDef
 * CBTTaskScaredWhileSittingDef
 * CBTTaskSetActionTargetFromGameplayEventDef
 * CBTTaskSetReactionTargetDef
 * CBTTaskShouldUseReactionOneLinersDef
 * CBTTaskSignalReactionEventDef
 * CBTTaskStopAllScenesDef
 * CBTTaskStopBeingScaredDef
 * CBehTreeTaskReactionStorageCleanupDef
 * IBehTreeRiderTaskDefinition
 * CBTTaskRiderAdjustToHorseDef
 * CBTTaskRiderCombatOnHorseDecoratorDef
 * CBTTaskRiderDismountHorseDef
 * CBTTaskRiderMountHorseDef
 * CBTTaskRiderNotifyHorseAboutCombatTargetDef
 * CBTTaskRiderNotifyHorseAboutMountingDef
 * CBTTaskRiderNotifyScriptedActionOnHorseDef
 * CBTTaskRiderSetCanBeFollowedDef
 * CBTTaskRiderSetDoNothingActionOnHorseDef
 * CBTTaskRiderSetFollowActionOnHorseDef
 * CBTTaskRiderSetFollowSideBySideActionOnHorseDef
 * CBTTaskRiderSetMoveAlongPathActionOnHorseDef
 * CBTTaskRiderSetMoveAlongPathWithCompanionActionOnHorseDef
 * CBTTaskRiderSetMoveToActionOnHorseDef
 * CBTTaskRiderSetRaceAlongPathActionOnHorseDef
 * CBTTaskRiderStopAttackDef
 * CBTTaskRiderWaitForDismountDef
 * TaskManageCapsuleCollisionDef
 * TaskManageVisibilityDef
 * TaskManageVulnerabilityDef
 * TaskSetIsTeleportingDef
 * TaskTeleportActionDef
 * CBTTaskTeleportDef
 * CBTTaskFlyingSwarmTeleportDef
 * CBTTaskFlyingSwarmTeleportAttackDef
 * CBTTaskTeleportDecoratorDef
 * TaskTeleportInWaterActionDef
 * ITicketAlgorithmScriptDefinition
 * CTicketAlgorithmCheckHPDefinition
 * CTicketAlgorithmMeleeDefinition
 * CTicketAlgorithmSimpleDefinition
 * CTicketBaseAlgorithmDefinition
 * CTicketAlgorithmApproachDefinition
 * CTicketAttackAlgorithmDefinition
 * IBehTreeTask
 * BTCondAerialSpaceIsFree
 * BTCondAttackedDelay
 * BTCondBaseStatLowerThan
 * BTCondCanLandAtPosition
 * BTCondCheckRotationToTarget
 * BTCondCheckStatValue
 * BTCondCheckTargetRotationToActor
 * BTCondDayTime
 * BTCondDistanceFromGround
 * BTCondDistanceToTagged
 * BTCondDistanceToTarget
 * BTCondDoesChangingWeaponRequiresIdle
 * BTCondFightStage
 * BTCondFinisherWasInterrupted
 * BTCondHasStaminaFor
 * BTCondHasTarget
 * BTCondHeightFromTarget
 * BTCondHitCounter
 * BTCondIrisPortalIsReady
 * BTCondIsChangingWeapon
 * BTCondIsDodging
 * BTCondIsGuarded
 * BTCondIsInBehaviorGraphNode
 * BTCondIsInGuardArea
 * BTCondIsInStance
 * BTCondIsInState
 * BTCondIsInTheWay
 * BTCondIsNPCGroupType
 * BTCondIsPackLeader
 * BTCondIsPlayerInCombatState
 * BTCondIsPlayerInSpecialAttack
 * BTCondIsPlayerUnconscious
 * BTCondIsTargetDodging
 * BTCondIsTargetGuarded
 * BTCondMonsterTacticIsUsed
 * BTCondMorphRatio
 * BTCondNumberOfOpponents
 * BTCondNumberOfSummonedCreaturesAlive
 * BTCondPlayerIsCastingSign
 * BTCondStaminaLowerThan
 * BTCondSubmersionLevel
 * BTCondSynchronisedDelay
 * BTCondTargetAttackedDelay
 * BTCondTargetIsAlly
 * BTCondTargetThreatLevel
 * BTCondThreatLevel
 * BTCondThreatLevelDifference
 * BTCondWasNPCInTalkInteraction
 * BTCondWaterDepth
 * BTSaveNamedTargetOnEvent
 * BTTaskActivateEthereal
 * BTTaskAddBuffs
 * BTTaskAddRemoveAbility
 * BTTaskAdditiveHitListener
 * BTTaskAdditiveTaunt
 * BTTaskBlockPlayerActions
 * BTTaskCaretakerManager
 * BTTaskChangeSummonedEntityMovement
 * BTTaskCheckDelaySinceLastMeal
 * BTTaskCompleteOnAnimEvent
 * BTTaskCompleteOnGameplayEvent
 * BTTaskDrainStat
 * BTTaskEmpty
 * BTTaskEredinCanPerformAction
 * BTTaskEredinCanSpawnRift
 * BTTaskEredinChangeArena
 * BTTaskEredinGetIsInSpecialAttack
 * BTTaskEredinIsAttackAvailable
 * BTTaskEredinIsTaunting
 * BTTaskEredinMonitorSignCast
 * BTTaskEredinPhaseChange
 * BTTaskEredinSetCanPerformAction
 * BTTaskEredinSetIsAttackAvailable
 * BTTaskEredinSetIsInSpecialAttack
 * BTTaskEredinSummonMeteoriteStorm
 * BTTaskExplodeAtDeath
 * BTTaskForceFinisher
 * BTTaskForceHitReaction
 * BTTaskFrostAreaAttack
 * BTTaskGameplayEventListener
 * BTTaskHandleHorseCollision
 * BTTaskMultipleGameplayEventListener
 * BTTaskGetFoodNearby
 * BTTaskIrisDeath
 * BTTaskIrisRequestPortal
 * BTTaskIrisTask
 * BTCondIrisPaintingIsAvailable
 * BTTaskIrisGoToPainting
 * BTTaskIrisSetClosestPaintingAsTarget
 * BTTaskIrisSpawn
 * BTTaskIrisTeleportToPainting
 * BTTaskManageHPRegenEffects
 * BTTaskIsPlayerReachable
 * BTTaskLockCameraToTarget
 * BTTaskLookat
 * BTTaskMaintainDistance
 * BTTaskManageAnimatedMovement
 * BTTaskManageDjinnRage
 * BTTaskManageFXInstance
 * BTTaskManageFlies
 * BTTaskManageObjectsInPhantomComponentSlots
 * BTTaskManagePackLeader
 * BTTaskManageSnappingNavigableSpace
 * BTTaskManageSpectralForm
 * BTTaskManageSplashEffect
 * BTTaskPullObjectsFromGroundAndShoot
 * BTTaskRaiseEventOnDeactivate
 * BTTaskResetLastMealDelay
 * BTTaskRotateOnRotateEvent
 * BTTaskSaveTargetPosAsCustomTarget
 * BTTaskSearchTarget
 * BTTaskSetAdditiveHitFlag
 * BTTaskSetEncounterAsActionTarget
 * BTTaskSetEntityAsActionTarget
 * BTTaskSetGuardAreaAsActionTarget
 * BTTaskSetHitWindowOpened
 * BTTaskSetIsTargetableByPlayer
 * BTTaskSetMorph
 * BTTaskSetThreatLevel
 * BTTaskSetWeakenedState
 * BTTaskSoundSwitch
 * BTTaskSpawnEntitiesAttack
 * BTTaskEredinIceSpikesAttack
 * BTTaskEredinMeteoriteAttack
 * BTTaskSummonCreaturesOnSpots
 * BTTaskUpdateLookatTarget
 * BTTaskAimingUpdateLookatTarget
 * BTTaskUpdateLookatTargetByTag
 * BTTask_DebugLog
 * CBTCompleteOnHit
 * CBTCondActorCharmed
 * CBTCondActorInDanger
 * CBTCondActorInIdleTrigger
 * CBTCondAnimalFlee
 * CBTCondAnimalIsScared
 * CBTCondAppearanceName
 * CBTCondBehVarCheck
 * CBTCondBeingHit
 * CBTCondCheckFact
 * CBTCondCheckJobType
 * CBTCondCheckNPCType
 * CBTCondCleanShot
 * CBTCondHasActorWeaponDrawn
 * CBTCondHasTag
 * CBTCondHorseCanDoIdle
 * CBTCondHorseCanFlee
 * CBTCondHorseIsGeralts
 * CBTCondHorseIsMounted
 * CBTCondHorseIsMountedByPlayer
 * CBTCondHorseIsNervous
 * CBTCondHorseIsTamed
 * CBTCondHorseParking
 * CBTCondHorsePerformingAction
 * CBTCondHorsePlayingAnimWithRider
 * CBTCondHorseScriptedActionPending
 * CBTCondHorseShouldShakeOffRider
 * CBTCondIsActionTargetPlayer
 * CBTCondIsAttackCountGreaterThanLimit
 * CBTCondIsBeingHitByIgni
 * CBTCondIsCombatTargetAlive
 * CBTCondIsDialogOrCutscenePlaying
 * CBTCondIsHorseInAreaWithObstacles
 * CBTCondIsHorseOnNavMesh
 * CBTCondIsInBehaviorGraph
 * CBTCondIsInInterior
 * CBTCondIsInSettlement
 * CBTCondIsMan
 * CBTCondIsOnNavigableSpace
 * CBTCondIsPlayerCiri
 * CBTCondIsReactionTargetInCombat
 * CBTCondIsReactionTargetInTheSameAttitudeGroup
 * CBTCondIsTargetAMonster
 * CBTCondIsTargetInWater
 * CBTCondIsTargetMounted
 * CBTCondIsTargetOnBoat
 * CBTCondIsTargetOnHorse
 * CBTCondIsTargetThePlayer
 * CBTCondIsTargetUnderwater
 * CBTCondIsTargettedBy
 * CBTCondIsTeleporting
 * CBTCondIsUnderwater
 * CBTCondIsWeaponLoaded
 * CBTCondLairEntityInRange
 * CBTCondLeshyStage
 * CBTCondMyHorseIsMounted
 * CBTCondPlayerHasSwordInHand
 * CBTCondRiderCanPerformAttack
 * CBTCondRiderDistanceToHorse
 * CBTCondRiderFightOnHorse
 * CBTCondRiderHasFallenFromHorse
 * CBTCondRiderHasPairedHorse
 * CBTCondRiderIsDismountInProgress
 * CBTCondRiderIsMountInProgress
 * CBTCondRiderPlayingSyncAnim
 * CBTCondSwarmShieldAvailable
 * CBTCondTargetHasItemHeld
 * CBTCondTargetHasTag
 * CBTManageIsPlayerFollower
 * CBTModifyAttackCount
 * CBTTasFollowerShouldAttack
 * CBTTasFollowerShouldKeepDistanceToPlayer
 * CBTTask3StageIdle
 * CBTTaskActivateMagicBubble
 * CBTTaskActivateOnlyOnce
 * CBTTaskAddEffectToTarget
 * CBTTaskAdjustVertically
 * CBTTaskAnimalFlee
 * CBTTaskAnimalSetIsScared
 * CBTTaskAxiiCharmMonitor
 * CBTTaskBaseDuration
 * CBTTaskDuration
 * CBTTaskEventBasedDuration
 * CBTTaskXMLBasedDuration
 * CBTTaskBoatAttack
 * CBTTaskBoatGrab
 * CBTTaskBroadcastEvent
 * CBTTaskCanUseChatScene
 * CBTTaskCarryBox
 * CBTTaskCarryMiscreant
 * CBTTaskChance
 * CBTTaskChanceFromStat
 * CBTTaskChangeAltitude
 * CBTTaskChangeAppearance
 * CBTTaskChangeCaranthirStaff
 * CBTTaskChangeInteractionPriority
 * CBTTaskChangePriority
 * CBTTaskChangePriorityTillAnimEvent
 * CBTTaskChangeStance
 * CBTTaskCheckActorSpeed
 * CBTTaskCheckAttitudeToTarget
 * CBTTaskCheckAttitudes
 * CBTTaskCheckFlyingActors
 * CBTTaskCollideWithCharacter
 * CBTTaskCombatStorage
 * CBTTaskCondIsMountedOnBoat
 * CBTTaskCondReactionEvent
 * CBTTaskCounterDecorator
 * CBTTaskCrabAttack
 * CBTTaskDeactivateMagicBubble
 * CBTTaskDefend
 * CBTTaskDelay
 * CBTTaskDespawn
 * CBTTaskDestroyEntity
 * CBTTaskDisableHitReaction
 * CBTTaskDisableHitReactionFor
 * CBTTaskDisableTalkInteraction
 * CBTTaskDiveCheck
 * CBTTaskDrawItem
 * CBTTaskDrink
 * CBTTaskDropLoot
 * CBTTaskElementalThrow
 * CBTTaskEnableLookAt
 * CBTTaskEnterDrinkingMinigame
 * CBTTaskEquipItem
 * CBTTaskEventsBroadcaster
 * CBTTaskFindActorsByTag
 * CBTTaskFindNodeClosestToPlayer
 * CBTTaskFinishable
 * CBTTaskFlashStep
 * CBTTaskFlightStyle
 * CBTTaskFlyPursueTarget
 * CBTTaskFollowOwnerTRG
 * CBTTaskForceChangeGuard
 * CBTTaskForceWait
 * CBTTaskGetPreCombatWarning
 * CBTTaskGuard
 * CBTTaskGuardChange
 * CBTTaskHasAbility
 * CBTTaskHasAvailableAbility
 * CBTTaskHasEffects
 * CBTTaskHasVoiceSet
 * CBTTaskHideAllWeapons
 * CBTTaskHideItem
 * CBTTaskHorseAxiiCalmDown
 * CBTTaskHorseChangeAttitudeGroup
 * CBTTaskHorseCharge
 * CBTTaskHorseForceDismount
 * CBTTaskHorseForceIdle
 * CBTTaskHorseForceStop
 * CBTTaskHorseHasRiderCombatTarget
 * CBTTaskHorseManageRiderPosition
 * CBTTaskHorseNervous
 * CBTTaskHorsePerformRiderAttack
 * CBTTaskHorsePlayAnimWithRider
 * CBTTaskHorseReassure
 * CBTTaskHorseRequiredItemsForRider
 * CBTTaskHorseSetCurrentPlayerInteriorAsActionTarget
 * CBTTaskHorseSetRiderCombatTarget
 * CBTTaskHorseSheathWeaponsForRider
 * CBTTaskHorseSummon
 * CBTTaskHorseTame
 * CBTTaskHorseTurnAwayFromTarget
 * CBTTaskHorseUncontrolable
 * CBTTaskHorseUpdateRiderLookat
 * CBTTaskIdle
 * CBTTaskIfTargetHasEffect
 * CBTTaskIfTargetHasEffects
 * CBTTaskImlerithBreakAttachment
 * CBTTaskImlerithShieldDestruction
 * CBTTaskIsAlarmed
 * CBTTaskIsAngry
 * CBTTaskIsAtWork
 * CBTTaskIsEffectActive
 * CBTTaskIsFriendlyNearTarget
 * CBTTaskIsHostileAndNoFriendlyNearTarget
 * CBTTaskIsInChatScene
 * CBTTaskIsSpeaking
 * CBTTaskKill
 * CBTTaskKillEntityByTag
 * CBTTaskLeshyGrabAttack
 * CBTTaskLeshyStageMonitor
 * CBTTaskMaintainSpeed
 * CBTTaskManageBuffImmunity
 * CBTTaskManageFact
 * CBTTaskManageGravity
 * CBTTaskManageRepulseProjectileEvents
 * CBTTaskManageSwimming
 * CBTTaskMiscreantCrying
 * CBTTaskMoveTRG
 * CBTTaskMoveToEnemy
 * CBTTaskMoveToWaypoint
 * CBTTaskNPCNotInFrontOfPLayer
 * CBTTaskNavTestToTarget
 * CBTTaskNervousState
 * CBTTaskNpcRider
 * CBTTaskOlgierdPhantomAttack
 * CBTTaskOpenDoors
 * CBTTaskPickUpAndThrow
 * CBTTaskPlayAnimationEventDecorator
 * BTTaskManageMistForm
 * CBTTask3StateTaunt
 * CBTTaskActionFail
 * CBTTaskAttack
 * BTTaskFrostSnakeAttack
 * CBTTask3StateAttack
 * CBTTask3StateAddEffectAttack
 * CBTTask3StateCharge
 * CBTTask3StateProjectileAttack
 * CBTTaskArachasPull
 * CBTTask3StateWithDist
 * CBTTask3StateWithDistAndRot
 * CBTTask3StateWithRot
 * CBTTaskBiesCharge
 * CBTTaskBiesHypnotize
 * CBTTaskActivateRift
 * CBTTaskCastSign
 * CBTTaskCastAard
 * CBTTaskCastIgni
 * CBTTaskCastQuen
 * CBTTaskCharge
 * CBTTaskCollisionAttack
 * CBTTaskMagicAttack
 * CBTTaskMagicFXAttack
 * CBTTaskMagicMeleeAttack
 * CBTTaskSorceressAttacksBoid
 * CBTTaskMagicRangeAttack
 * CBTTaskElementalDaoStoneSmash
 * CBTTaskElementalThrowFire
 * CBTTaskGroundTrapAttack
 * CBTTaskHarpyDustAttack
 * CBTTaskIceGiantFallingIcicles
 * CBTTaskLeshyRootAttack
 * CBTTaskMagicBomb
 * CBTTaskMagicCoilAttack
 * CBTTaskProjectileAttack
 * CBTTaskCaranthirMeteor
 * CBTTaskProjectileAttackWithPrepare
 * CBTTaskToadBackProjectiles
 * CBTTaskSirenAttack
 * CBTTaskSpawnEntityAttack
 * CBTTaskSpawnMultipleEntitiesAttack
 * CBTTaskSpawnMultipleEntities3StateAttack
 * CBTTaskSpawnMultipleProjectilesAttack
 * CBTTaskSummonCreatures
 * CBTTaskSwarm
 * CBTTaskLeshyBirdAttack
 * CBTTaskThrowBomb
 * CBTTaskThrowDwimeritiumBomb
 * CBTTaskTornadoAttack
 * CBTTaskTrollAttack
 * CBTTaskDash
 * CBTTaskDodge
 * CBTTaskCircularDodge
 * CBTTaskCombatStyleDodge
 * CBTTaskFear
 * CBTTaskHitReactionDecorator
 * CBTTaskJumpBack
 * CBTTaskPerformParry
 * CBTTaskCombatStylePerformParry
 * CBTTaskShoot
 * CBTTaskSpawnEntityOffset
 * CBTTaskSwarmShield
 * CBTTaskTaunt
 * CBTTaskWraithDrainDance
 * CBTTaskWraithSummonDoppelganger
 * CBTTaskWyvernTakeOffEffect
 * CBTTaskPlayEffect
 * CBTTaskPlayEventLatent
 * CBTTaskPlayHorseBumpSound
 * CBTTaskPlayScreamSound
 * CBTTaskPlaySyncedAnimation
 * CBTTaskPlayAgonySyncedFinisher
 * CBTTaskPlayVoiceSet
 * CBTTaskPlayerActionDecorator
 * CBTTaskPlayerBehaviorMonitor
 * CBTTaskPreCombatWarning
 * CBTTaskPursueTarget
 * CBTTaskRainReaction
 * CBTTaskRaiseAnimationEvent
 * CBTTaskReactToHostility
 * CBTTaskReaction
 * CBTTaskReactionStorage
 * CBTTaskReactionSystemLogReport
 * CBTTaskRemoveReactionEvent
 * CBTTaskResetAttitudes
 * CBTTaskRestBetweenBoxes
 * CBTTaskRiderAdjustToHorse
 * CBTTaskRiderCombatOnHorseDecorator
 * CBTTaskRiderDismountHorse
 * CBTTaskRiderMountHorse
 * CBTTaskRiderNotifyHorseAboutCombatTarget
 * CBTTaskRiderNotifyHorseAboutMounting
 * CBTTaskRiderNotifyScriptedActionOnHorse
 * CBTTaskRiderSetCanBeFollowed
 * CBTTaskRiderSetDoNothingActionOnHorse
 * CBTTaskRiderSetFollowActionOnHorse
 * CBTTaskRiderSetFollowSideBySideActionOnHorse
 * CBTTaskRiderSetMoveAlongPathActionOnHorse
 * CBTTaskRiderSetMoveAlongPathWithCompanionActionOnHorse
 * CBTTaskRiderSetMoveToActionOnHorse
 * CBTTaskRiderSetRaceAlongPathActionOnHorse
 * CBTTaskRiderStopAttack
 * CBTTaskRiderWaitForDismount
 * CBTTaskRidingManagerVehicleDismount
 * CBTTaskRidingManagerBoatDismount
 * CBTTaskRidingManagerNPCBoatDismount
 * CBTTaskRidingManagerPlayerBoatDismount
 * CBTTaskRidingManagerHorseDismount
 * CBTTaskRidingManagerNPCHorseDismount
 * CBTTaskRidingManagerPlayerHorseDismount
 * CBTTaskRidingManagerVehicleMount
 * CBTTaskRidingManagerBoatMount
 * CBTTaskRidingManagerNPCBoatMount
 * CBTTaskRidingManagerPlayerBoatMount
 * CBTTaskRidingManagerHorseMount
 * CBTTaskRidingManagerNPCHorseMount
 * CBTTaskRidingManagerPlayerHorseMount
 * CBTTaskRootPitch
 * CBTTaskRotateToEnemy
 * CBTTaskSailorDismountBoat
 * CBTTaskSailorMountBoat
 * CBTTaskSearchForObject
 * CBTTaskSearchForOilBarrel
 * CBTTaskSearchForRift
 * CBTTaskSearchForThrowable
 * CBTTaskSelectTargetFromList
 * CBTTaskSendInfo
 * CBTTaskHorseSendInfo
 * CBTTaskSendTutorialEvent
 * CBTTaskSetActionTargetFromGameplayEvent
 * CBTTaskSetAppearance
 * CBTTaskSetAttitude
 * CBTTaskSetBehVar
 * CBTTaskSetBehVarOnAnimEvent
 * CBTTaskSetBehVarOnScriptEvent
 * CBTTaskSetBoatAsActionTarget
 * CBTTaskSetCanBeFollowed
 * CBTTaskSetReactionTarget
 * CBTTaskSetTargetDirection
 * CBTTaskSetUnstoppable
 * CBTTaskShadowDash
 * CBTTaskShouldBeScaredOnOverlay
 * CBTCondIsSittingInInterior
 * CBTTaskScaredWhileSitting
 * CBTTaskShouldBecomeAFollower
 * CBTTaskShouldUseReactionOneLiners
 * CBTTaskSignalGameplayEvent
 * CBTTaskSignalReactionEvent
 * CBTTaskSimpleEvent
 * CBTTaskSirenTakeOff
 * CBTTaskSlideToTarget
 * CBTTaskSmartSetVisible
 * CBTTaskSpawnAnim
 * CBTTaskSpawnFXEntity
 * CBTTaskManageSpawnFXEntity
 * CBTTaskSpawnObject
 * CBTTaskStopAllScenes
 * CBTTaskStopBeingScared
 * CBTTaskStopEffectIfActive
 * CBTTaskStopMovingBack
 * CBTTaskStopYrden
 * CBTTaskSwarmMonitor
 * CBTTaskSwarmSpawnAnim
 * CBTTaskTackle
 * CBTTaskTeleportToEntity
 * CBTTaskToadEatCorpse
 * CBTTaskToadFindCorpses
 * CBTTaskToadYrden
 * CBTTaskUnderwaterPursueTarget
 * CBTTaskUpdateBehGraphVariables
 * CBTTaskUseInteractiveEntitiesInRange
 * CBTTaskVolumetricMove
 * CBTTaskFlyAround
 * CBTTaskFlyAroundTarget
 * CBTTaskUnderwaterSwimAroundTarget
 * CBTTaskUnderwaterSwimInRandomDirection
 * CBTTaskVolumetricFlyAroundTarget
 * CBTTaskVolumetricPursueTarget
 * CBTTaskWait
 * CBTTaskWaitFor
 * CBTTaskWander
 * CBTTaskWasInCriticalState
 * CBTTaskWraithManageDoppelgangers
 * CBehTreeActorTaskRunFromDanger
 * CBehTreeCombatStyleManager
 * CBehTreeCombatTargetSelectionTask
 * CBehTreeCondChooseUnconscious
 * CBehTreeCondWasDefeatedFromFistFight
 * CBehTreeFocusModeAnimationTask
 * CBehTreeHLTaskCombatBase
 * CBehTreeHLTaskAnimalCombat
 * CBehTreeHLTaskCombat
 * CBehTreeHLTaskUnconscious
 * CBehTreeHLTaskWander
 * CBehTreeTaskAgony
 * CBehTreeTaskBehaviorGraph
 * CBehTreeTaskCSEffect
 * CBehTreeTaskCSEffectFlying
 * CBehTreeTaskCombatStorageCleanup
 * CBehTreeTaskCriticalState
 * CBehTreeTaskDeathAnimDecorator
 * CBehTreeTaskDeathIdle
 * CBehTreeTaskDeathState
 * CBehTreeTaskEquipMonsterWeapons
 * CBehTreeTaskFlyingMonsterDeath
 * CBehTreeTaskFocusModeHandler
 * CBehTreeTaskMonsterBehaviorGraph
 * CBehTreeTaskPoseChangeMonitor
 * CBehTreeTaskReactionStorageCleanup
 * CBehTreeTaskRequiredItems
 * CBehTreeTaskRevive
 * CBehTreeTaskSheathWeapons
 * CBehTreeTaskConditionalSheathWeapons
 * TaskManageCapsuleCollision
 * TaskManageVisibility
 * TaskManageVulnerability
 * TaskSetIsTeleporting
 * TaskTeleportAction
 * CBTTaskTeleport
 * CBTTaskFlyingSwarmTeleport
 * CBTTaskFlyingSwarmTeleportAttack
 * CBTTaskTeleportDecorator
 * TaskTeleportInWaterAction
 * IBehTreeValueEnum
 * CBTEnumAttackSwingDriection
 * CBTEnumAttackSwingType
 * CBTEnumBehaviorGraph
 * CBTEnumCriticalState
 * CBTEnumHitReactionDirection
 * CBTEnumHitReactionSide
 * CBTEnumHitReactionType
 * CBTEnumMoveType
 * ISpawnCondition
 * ISpawnScriptCondition
 * W3ConditionSpawnDuringCombat
 * W3CreaturesGroupEnabledCondition
 * W3FactCondition
 * W3HasItemByCategoryCondition
 * W3HasItemCondition
 * W3KilledCounterByEntryCondition
 * W3KilledCounterCondition
 * W3PlayerLevelCondition
 * W3SpawnedCounterByEntryCondition
 * W3SpawnedCounterCondition
 * ITicketAlgorithmScript
 * CTicketAlgorithmCheckHP
 * CTicketAlgorithmMelee
 * CTicketAlgorithmSimple
 * CTicketBaseAlgorithm
 * CTicketAlgorithmApproach
 * CTicketAttackAlgorithm
 * W3AbilityManager
 * W3NonPlayerAbilityManager
 * W3PlayerAbilityManager
 * W3BehTreeValNameArray

InterpCurve

 * InterpCurveF
 * InterpCurveV

InterpCurvePoint

 * InterpCurvePointF
 * InterpCurvePointV

SpringDamper

 * AngleSpringDamper

W3BuffCustomParams

 * W3BuffDoTParams
 * W3ConfuseEffectCustomParams
 * W3FrozenEffectCustomParams
 * W3OilBuffParams
 * W3PotionParams
 * W3MutagenBuffCustomParams
 * W3Potion_Fact_Params
 * W3ShrineEffectParams
 * W3SnowstormCustomParams

W3ClueCondition

 * W3ClueConditionDistance
 * W3ClueConditionFact

W3Condition

 * W3ConditionHasEffect

W3GuiBaseInventoryComponent

 * W3CommonContainerInventoryComponent
 * W3GuiContainerInventoryComponent
 * W3GuiTakeOnlyContainerInventoryComponent
 * W3GuiEnchantingInventoryComponent
 * W3GuiHorseInventoryComponent
 * W3GuiPlayerInventoryComponent
 * W3GuiAddSocketsInventoryComponent
 * W3GuiDisassembleInventoryComponent
 * W3GuiItemSelectComponent
 * W3GuiPaperdollInventoryComponent
 * W3GuiPreparationInventoryComponent
 * W3GuiPreparationMutagensInventoryComponent
 * W3GuiPreparationOilsInventoryComponent
 * W3GuiPreparationPotionsAndBombsInventoryComponent
 * W3GuiSelectItemComponent
 * W3GuiSocketsInventoryComponent
 * W3GuiRepairInventoryComponent
 * W3GuiShopInventoryComponent

W3SignOwner

 * W3SignOwnerBTTaskCastSign
 * W3SignOwnerPlayer