The Warble of a Smitten Knight

The Warble of a Smitten Knight is a secondary quest in the Blood and Wine expansion.

Journal entry

 * Tradition has sanctified two codes of conduct in Toussaint: the teachings of the Prophet Lebioda and the chivalric principles which guide its knights. These latter call for young men to prove their abilities through feats of daring during tourneys. One such knight, Guillaume, sought to stand out from the rest by fighting a shaelmaar and was injured as a result.


 * Afterwards, he pleaded with Geralt to visit him in the medics' tent. He said he had a very urgent matter to discuss.


 * In the charming fairytale duchy for which Toussaint commonly passes, love blooms and erupts into flames faster than in any other corner of the known world. I know what I say, for I too experienced my share of beautiful, passionate moments there, with the painfully lovely Duchess Anarietta, no less... But to return to Geralt's adventures, he agreed to assist a young knight with his troubles in relation to a striking young lady-in-waiting named Vivienne. The youth, lacking experience in love's games, its ruses and deceits, was feverish and suspected that the lofty and inaccessible object of his love might have fallen victim to an evil spell. Wishing to help the youth get to the bottom of the matter, the witcher agreed to enter the lists and take part in the tourney's assorted challenges.


 * Geralt joins under his name:
 * In observance of tradition, the witcher had to reveal a name to take part in the tourney. He chose the immensely original moniker "Geralt of Rivia."


 * Geralt joins under a more obscure name:
 * In observance of tradition, the witcher had to reveal a name to take part in the tourney. He chose the pseudonym he used occasionally – Ravix of Fourhorn.


 * While playing knight, Geralt did not dare neglect his witcherly duties. He spied on Vivienne and followed her to a forest glade, where he discovered her secret. The woman had been cursed while still in her mother's womb. Touched by moonlight, she transformed into a bird. Geralt offered to help her, to lift the curse that held her. Yet he warned Vivienne that the ritual to break the spell could have dire consequences.


 * Geralt lifts the curse by using the bird egg:
 * Geralt performed a ritual aimed at reversing the curse that held Vivienne. He had warned her beforehand that it could result in shortening her remaining life to but a handful of years – the number lived on average by an oriole, the egg of which the witcher used during the ritual. Vivienne had acknowledged this possible consequence and stated that she would be grateful to Geralt. For it was through his efforts that she could finally taste a normal life unfettered by the need to conceal her "defect."


 * Geralt lifts the curse with the help of Guillaume:
 * Aided by Guillaume, Geralt performed a ritual that was to lift the curse from Vivienne and transfer it to another. Though the witcher doubted it could be effective, the rite worked and the curse passed to the young knight who had valiantly agreed to shoulder its burden. It brings a tear to the eye to think how a seemingly superficial fascination for a woman's beauty can take a turn even more beautiful...

Walkthrough

 * Visit Guillaume in the medics' tent.
 * Geralt is asked if he requires training for the tourney events:
 * Follow Guillaume to the shooting range.
 * Follow Guillaume to the race track.
 * Follow Guillaume to the training grounds.
 * Go to the center of the arena.
 * Defeat Llinos.
 * Defeat Donimir.
 * Defeat Guy.
 * Defeat Delwyn.
 * Defeat Rainfarn.
 * Defeat Horm. (probably)
 * Go to the inscription tent and enter the tourney.
 * Tourney scribe's notes, on table in tent.
 * Join the tournament under a knightly name:
 * The vow:
 * (×) (Yennefer or Triss, depends on main game choices)
 * Receive armor:
 * Sir Geralt of Rivia's armor or Ravix of Fourhorn's armor
 * Sir Geralt of Rivia's shield or Ravix of Fourhorn's shield
 * Toussaint knight's gauntlets
 * Toussaint knight's trousers
 * Toussaint knight's boots
 * Go to the shooting range.
 * Play a round of gwent to trade places with Baron Palmerin de Launfal in the shooting rage queue (the sun does not blind).
 * Geralt of Rivia's crossbow or Ravix of Fourhorn's crossbow (~125 )
 * Use your Witcher Senses to investigate Vivienne's tent.
 * Vivienne's notes, five clues, only four can be checked (skip the dress).
 * Go to the entrance of the racing course.
 * Win the horse race.
 * Sir Geralt of Rivia's saddle or Sir Ravix of Fourhorn's saddle (~125 )
 * Anséis demands satisfaction from Geralt of Rivia:
 * Defeat Anséis in a mounted duel.
 * Tailles demands satisfaction from Sir Ravix of Fourhorn:
 * Defeat Tailles and his thugs.
 * Confront Vivienne. (in her tent)
 * Find Vivienne.
 * Follow the bird.
 * Find the bird on the other side of the cave.
 * Follow the bird.
 * Talk to Vivienne.
 * Vivienne asks what she is in Geralt's eyes?
 * Vivienne asks Geralt not to tell anyone:
 * (××) (She thinks Geralt is mocking her.)
 * Geralt can return to the tourney grounds with Vivienne: (~50 )
 * (××) (She transforms before Geralt's eyes as she enters the lake.)
 * Talk to Guillaume in your tent.
 * Noble Alondra, Invitation to the Hare Hunt in Geralt's tent.
 * Mention Vivienne's problem to Guillaume or not:
 * Guillaume will be very disappointed in Geralt.
 * Not what agreed upon:
 * What path does Geralt think is the right one?
 * On how Geralt will proceed now:
 * Defeat the opposing team. (~125 )
 * Your Team's Score: 5/5
 * Opposing Team's Score: 0/5
 * Fight the champion.
 * Tourney champion's laurels
 * Geralt of Rivia's sword or Ravix of Fourhorn's sword (~300, 200 )
 * Talking to Vivienne about lifting the curse (only one method available), Guillaume appears:
 * (×) (Vivienne is enraged and sends Guillaume off.)
 * Go to the glade with Vivienne.
 * Kill the panther. (~50 )
 * Return to Guillaume.
 * On the topic of Vivienne's troubles:
 * (×) (~300, 500 )
 * Talking to Vivienne about lifting the curse (two methods available), Guillaume appears:
 * Geralt has to decide if "sacrificing" Guillaume to help her is a good idea:
 * Go to the glade with Vivienne and Guillaume.
 * Kill the panther. (~50 )
 * What now?
 * (××) (~300, 500 )
 * What path does Geralt think is the right one?
 * On how Geralt will proceed now:
 * Defeat the opposing team. (~125 )
 * Your Team's Score: 5/5
 * Opposing Team's Score: 0/5
 * Fight the champion.
 * Tourney champion's laurels
 * Geralt of Rivia's sword or Ravix of Fourhorn's sword (~300, 200 )
 * Talking to Vivienne about lifting the curse (only one method available), Guillaume appears:
 * (×) (Vivienne is enraged and sends Guillaume off.)
 * Go to the glade with Vivienne.
 * Kill the panther. (~50 )
 * Return to Guillaume.
 * On the topic of Vivienne's troubles:
 * (×) (~300, 500 )
 * Talking to Vivienne about lifting the curse (two methods available), Guillaume appears:
 * Geralt has to decide if "sacrificing" Guillaume to help her is a good idea:
 * Go to the glade with Vivienne and Guillaume.
 * Kill the panther. (~50 )
 * What now?
 * (××) (~300, 500 )
 * Talking to Vivienne about lifting the curse (two methods available), Guillaume appears:
 * Geralt has to decide if "sacrificing" Guillaume to help her is a good idea:
 * Go to the glade with Vivienne and Guillaume.
 * Kill the panther. (~50 )
 * What now?
 * (××) (~300, 500 )
 * Go to the glade with Vivienne and Guillaume.
 * Kill the panther. (~50 )
 * What now?
 * (××) (~300, 500 )

Gallery
Gesänge eines Ritterherzens Gazouillis et chevalerie Il cinguettio del cavaliere innamorato Pieśń rycerskiego serca