The Witcher 2 character attributes

The Character attributes panel provides information on Geralt's current state in The Witcher 2: Assassins of Kings. The information given includes:


 * Level – Displays Geralt's current level (up to a maximum of 35), as well as the number of currently available talents and his progress in the current range of experience points to the next level.

Tw2 icon characterabilities.svg Character abilities



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 * width=100 | Damage || – || style="padding-top:3px;" | How much damage Geralt can inflict given his current weapon, given as a range.
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 * Armor || – || style="padding-top:3px;" | How much protection his current armor and weapon bonuses provide.
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 * Vitality || – || style="padding-top:3px;" | His maximum level of vitality, with additional information about vitality regeneration inside and outside of combat.
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 * Vigor || style="padding-top:6px;" | – || style="padding-top:9px;" | His maximum level of vigor, with additional information about vigor regeneration inside and outside of combat as well as with raised toxicity. The maximum level of Vigor is 9 with all the related skills suitably upgraded and wearing the Armor of Ysgith, having used a Maribor Forest potion and wielding the Forgotten Vran Sword. Note, however, that the game will display only 8 bars representing the 9 Vigor levels, and the circle will be empty rather than showing a #9 character (nonagon). Still, you can cast Quen and see that now the circle will show the octagon square with all bars filled, meaning, you have 9 Vigor levels (one used for the Quen.)
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 * Resistance || – || style="padding-top:3px;" | List of active resistances and level of damage reduction.
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 * Critical effects || – || style="padding-top:3px;" | List of active critical effects.
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 * Bonus || – || style="padding-top:3px;" | List of active bonuses.
 * }

Tw2 icon knowledge.svg Knowledge
Geralt's current knowledge about various monsters. The entries here are obtained via defeating a certain number of monsters or via reading a book on the monsters.

Tw2 icon abilities.svg Abilities
Geralt can learn several abilities by performing specific actions and interacting with various NPCs in specific ways. Axii sign hex, Intimidation, and Persuasion all have three levels; all other Abilities have only one. These abilities and how to acquire them are listed below:

Unimplemented
These abilities, except Precision are found to have been referenced in the scripts of related quests. They were supposed to be given to the player but a wrong function call was written. It is unclear whether this was a mistake by the programmers or the studio has decided to balance out the game by making these skills unavailable.
 * Battle Seasoned on Vernon Roche's path
 * Would have been given by completing Ave Henselt! in Chapter II.
 * Battle Seasoned on Iorveth's path
 * Would have been given by completing Vergen Besieged in Chapter II.
 * Child of the Night on Vernon Roche's path
 * Would have been available on this path as well, after sneaking through Loredo's residence in Death to the Traitor! in Chapter I.
 * David on Iorveth's path
 * Would have been available on this path as well, after defeating the golem in The Spellbreaker in Chapter III.
 * Half-Pirouette
 * Would have been given by finishing the fight with Letho in Chapter I.
 * Healthy Diet
 * Would have been given by drinking the Anabolic steroids in Bring it on: Loc Muinne in Chapter III.
 * Invincible on Vernon Roche's path
 * Would have been given by completing either Against the Blue Stripes or beating Burton in A Score to Settle in Chapter II.
 * Invincible on Iorveth's path
 * Would have been given by completing either One on One: Vergen or beating Silgrat A Score to Settle in Chapter II.
 * Precision
 * Simply not implemented. No one has ever found any reference from script files.