Beyond Hill and Dale...

Beyond Hill and Dale... is a main quest in the Blood and Wine expansion. Geralt will get this quest, if he decides to find Syanna and does not follow the quest What Lies Unseen to meet the Unseen Elder.

Journal entry

 * It was painfully clear the audience with the duchess would not be a pleasant one. For Geralt and Regis had failed to establish Dettlaff's whereabouts, though not for lack of trying. Matters, alas, quickly took an even more tragic turn. When Geralt failed to deliver Syanna to the lover betrayed, he fulfilled his threat and sent down upon Beauclair and its environs a plague of horrid beasts. The witcher immediately resumed his efforts to find and confront Dettlaff.


 * Just as Damien had advised, Regis and Geralt went to the playroom at the Ducal Palace. It seemed a strange choice for a prison, but Anna Henrietta was known to have oft unusual ideas. The witcher and the vampire searched the room but found no sign of Syanna. They deduced she had to be concealed inside an illusion. The mage Artorius Vigo had created it years earlier, for the ducal daughters when they were but children. It was a fairytale land one could enter through the room…


 * The Land of a Thousand Fables was an extraordinary place. Now, it was also extraordinarily dangerous. For Artorius Vigo's spell, cast many years earlier, had begun to degenerate, change and grow wild. This was the result of something called magic entropy. The world's fairytale characters had grown unpredictable and aggressive – something the witcher got a taste of soon into his adventure there. Despite these difficulties, he found Syanna. The witcher and the duchess' sister now shared a goal – both trapped in this magical land, they needed to find the way out. They joined forces. Syanna knew the exit from the Land of a Thousand Fables lay hidden among the clouds overhead. Their first task was to find magic beans that would help them ascend.


 * A boy named Joss would know where to find the magic beans. Yet Joss – who obsessively cried "Wolf!" – was known by all to be a pathological liar. He proved hard to pin down, for his convoluted clues were the exact opposite of the truth. By Joss' reckoning the red bean "had not been swallowed," though the one who had not swallowed it was the "most humany human in all the land." The blue bean, on the other hand, "lay out in the open" watched over by "nobody" times three. The yellow bean, in turn, could be found "deep underground," a "bald farm-hand" its guard and keeper.


 * The witcher and Syanna found all the beans at last. They planted them and climbed the stalk that sprouted into the clouds. High in the sky they spied a castle, then the giant who called it home. "A giant," you might say, then tremble in your boots. But the witcher and his companion defeated it post haste.


 * As Regis later told it, Syanna and Geralt seemed sheepish upon returning to our world. What's more, the witcher's leggings were laced up all wrong. I leave it to you, readers, to divine the cause of this state of affairs.


 * Geralt and Syanna finally left the Land of a Thousand Fables. Meanwhile in the city, the massacre had raged unchecked. Yet Syanna had returned, so hope burned anew. If Dettlaff and his former lover could be made to meet, the vampires' rampage in the city could come to an end.

Walkthrough

 * Meet Regis at the palace.
 * Search the playroom to find out what happened to Syanna.
 * Find the book "The Land of a Thousand Fables."
 * Follow the yellow brick road. (250 )
 * Defeat the Wicked Witch.
 * Syanna: Just want your beans.
 * Syanna: Why is it you are here?
 * Syanna: "Knights are not so chivalrous when no one's watching."
 * [Optional] Ride the white unicorn.
 * Find Joss.
 * Save Joss from the wolves.
 * Joss: "Wolves!"
 * Tricked Joss into "spilling the beans". (500 )
 * Visit the three bears. (Magic food ×3)
 * Near "The Musicians of Blaviken" in a chest in the lake: Ole Lukoje's notes.
 * Visit Grand mamma's house. (Magic gold)
 * Find Little Red Riding Hood. (Little Red Riding Hood's hood)
 * Find a way out of the well.
 * Return to Syanna.
 * Syanna wearing the hood: "How do I look?"
 * (×) (She briefly smiles.)
 * Defeat the Big Bad Wolf.
 * Red bean, Fake tooth, Corkscrew, Bottle caps from the wolf's belly.
 * Syanna: Are you really not interested in what happened to me after they cast me out?
 * Go see the three little pigs.
 * Defeat the three little pigs.
 * Search for a magic bean in the brick house. (Blue bean)
 * Syanna: "You actually have a sense of humor."
 * Talk to the girl who sells flint.
 * Noticeboard in small village: Contract: Loosey this Goosey! → Duck, Duck, Goosed!
 * Magic mirror shard (×3) near the Little Flint Girl.
 * Play for the ribbon.
 * Let's get out of here. (××)
 * Talk to Longlocks.
 * Defeat the wraith of Longlocks.
 * Search the tower.
 * Expensive toys, Gold ball, Golden thread, Yellow bean.
 * Find three magic beans. (3)
 * Return to Syanna. (800 )
 * Plant the magic beans.
 * Defeat the giant.
 * Syanna: "You still stand to be quite useful to me."
 * Syanna: "Treat it as my last wish."
 * Syanna: "What so many women in this world feel at times."
 * Follow Syanna.
 * Follow the pixie light to collect: Gesheft
 * Jump into the well.
 * Regis: "Would you prefer I treated you like the lying manipulator you are?"
 * Leaving to meet up with Dettlaff. (800 )
 * Story continues in Tesham Mutna.
 * Talk to Longlocks.
 * Defeat the wraith of Longlocks.
 * Search the tower.
 * Expensive toys, Gold ball, Golden thread, Yellow bean.
 * Find three magic beans. (3)
 * Return to Syanna. (800 )
 * Plant the magic beans.
 * Defeat the giant.
 * Syanna: "You still stand to be quite useful to me."
 * Syanna: "Treat it as my last wish."
 * Syanna: "What so many women in this world feel at times."
 * Follow Syanna.
 * Follow the pixie light to collect: Gesheft
 * Jump into the well.
 * Regis: "Would you prefer I treated you like the lying manipulator you are?"
 * Leaving to meet up with Dettlaff. (800 )
 * Story continues in Tesham Mutna.
 * Follow Syanna.
 * Follow the pixie light to collect: Gesheft
 * Jump into the well.
 * Regis: "Would you prefer I treated you like the lying manipulator you are?"
 * Leaving to meet up with Dettlaff. (800 )
 * Story continues in Tesham Mutna.
 * Leaving to meet up with Dettlaff. (800 )
 * Story continues in Tesham Mutna.
 * Story continues in Tesham Mutna.